The real problem isn't them planning and it going to hell, it is that with that many idea makers in the group, if you don't have a definite leader who controls the planning for the group (unlikely), then you have three guys wanting to do one thing, some guy who has some complicated whacked out idea (which would work if he could get anyone to cooperate), and two or three others with other ideas. They could spend up to one hour of time thinking about their ideas, but in the end, these usually don't come to fruition. It is better to give a group 10 minutes to come up with an idea, and then move on.VirgilCaine said:This has all been good advice, but why not let PCs plan for too long? If they take X amount of time planning and whispering (or whatever), isn't that their problem if their plan goes to hell?
Aluvial