When does the death saving throw count reset? For example, someone is dying and fails 2 saves before being raised back to positive hp. Later in the encounter, they are dropped back to negative and fail another save. Are they dead or have they only failed one save?
I was playing in a group that said that it resets at encounter start, but I thought it should reset each time the dying condition started. Pointers to the applicable rules would be appreciated.
I was playing in a group that said that it resets at encounter start, but I thought it should reset each time the dying condition started. Pointers to the applicable rules would be appreciated.