BlackTiger
First Post
I'm a long time Werewolf Apocalypse/Forsaken player, but also a fan of urban fantasy, and specifically non-supernatural-romance werewolf novels as a genre. I play tons of other crap too. JAne Lindskold's Firekeeper novels do the pack dynamics well even if it's fantasy and mostly humans, and Carrie Vaughn's kitty series is a major influence on my thoughts here.
I've been wanting to run a story/social conflict driven game about a pack of modern shapechangers, and I've been trying to decide what the best system to develop this idea in would be.
D20 based games offer system simplicity, but have a hard time with challenge ratings working well for a party of shapeshifters, and fail amazingly at handling lots of social scenarios.
I like NWOD, and Forsaken is a favorite, but Changing Breeds seems to be a good go-to place for this kind of campaign. Even then, the World of Darkness does personal horror very well, but I'm not sure if it has the chops to handle some of the freeform, intra-pack trouble I wanna see.
Fate, specifically the Dresden Files RPG, seems to make a lot of sense here - Especially since a werewolf pack like The Alpha's from the Dresden files is a prime example of what I'm after. Very story oriented and freeform, but isn't built quite so much for personal horror, and would require some work to disentangle from some of the Dresden world givens.
Thoughts, or requests for more detail to help me pin down a good approach?
I've been wanting to run a story/social conflict driven game about a pack of modern shapechangers, and I've been trying to decide what the best system to develop this idea in would be.
D20 based games offer system simplicity, but have a hard time with challenge ratings working well for a party of shapeshifters, and fail amazingly at handling lots of social scenarios.
I like NWOD, and Forsaken is a favorite, but Changing Breeds seems to be a good go-to place for this kind of campaign. Even then, the World of Darkness does personal horror very well, but I'm not sure if it has the chops to handle some of the freeform, intra-pack trouble I wanna see.
Fate, specifically the Dresden Files RPG, seems to make a lot of sense here - Especially since a werewolf pack like The Alpha's from the Dresden files is a prime example of what I'm after. Very story oriented and freeform, but isn't built quite so much for personal horror, and would require some work to disentangle from some of the Dresden world givens.
Thoughts, or requests for more detail to help me pin down a good approach?