Gammadoodler
Hero
I don’t have any monk PCs, but if I did, they would be at a disadvantage when damaged.
Sorry. Wasn't clear there. What I meant was that basically monks' entire kit is centered on the eschewal of armor, and the compensation for this is AC based on 2 stats which are not CON. So they'd have the choice between wearing armor (and being only half a monk), trying to get get their Dex and Wis high enough that they basically never get hit (at the expense of reduced Con, such that near any hit will cause them to take a death save), or pumping Con (at the expense of the stats that drive their AC, meaning they get hit more often with more chances for the incoming damage to force them to take a death save).
With those disadvantages in mind, I'd be pretty surprised if you ever see a monk, and if you do, would be surprised if they live very long.
That consequence may be a feature rather than a bug though. Was just curious if some mitigating measures applied.