Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
December Survey is Up
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Li Shenron" data-source="post: 6790702" data-attributes="member: 1465"><p>Wait there, I do not think that narrative requirements are there for <em>balance</em>. Actually I will say it better: <strong>no requirement (narrative or otherwise) should ever be used as a balancing element</strong>.</p><p></p><p>If requirements are designed as cost to balance the benefits, then it means the benefits make the prestige class better than a core class. This IMHO means failure of the whole prestige class concept. And it means the <em>death of balance</em> in the game (like in 3e, once enough PrCls were published), because there is always a way for the powergamer to get those requirements cheaply, which non-powergamers will end up blocked from taking prestige classes just for fun. Lose-lose situation really.</p><p></p><p>Instead, each prestige class should not be one bit better than a core class. It should just be <em>different</em>. Another reason why I stand on my opinion that the only prerequisites that really work are LEVEL (so that you can design the prestige class starting with features that are already tailored to levels above 1st) and NARRATIVE, because the latter is not really a cost at all! It's a way to tie-in the prestige class with the fantasy world and the ongoing story, at the same time granting the DM control in case she believes it just doesn't fit with either.</p><p></p><p>Maybe you are right and it would be even better to just not have any narrative requirement specified, and just tell the DM to make up her own. Personally I think it's better that the game tells everybody that every prestige class should have narrative prerequites, and the provide some <em>example</em> prerequisites. So in case the prestige class does fit with your fantasy setting, but the prerequisites don't, you (the DM) can change them to something else. This is why I welcome having narrative prerequisites anyway. But indeed if they plan to use them as a price for balancing benefits that exceed the norm of base classes, then NO.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6790702, member: 1465"] Wait there, I do not think that narrative requirements are there for [I]balance[/I]. Actually I will say it better: [B]no requirement (narrative or otherwise) should ever be used as a balancing element[/B]. If requirements are designed as cost to balance the benefits, then it means the benefits make the prestige class better than a core class. This IMHO means failure of the whole prestige class concept. And it means the [I]death of balance[/I] in the game (like in 3e, once enough PrCls were published), because there is always a way for the powergamer to get those requirements cheaply, which non-powergamers will end up blocked from taking prestige classes just for fun. Lose-lose situation really. Instead, each prestige class should not be one bit better than a core class. It should just be [I]different[/I]. Another reason why I stand on my opinion that the only prerequisites that really work are LEVEL (so that you can design the prestige class starting with features that are already tailored to levels above 1st) and NARRATIVE, because the latter is not really a cost at all! It's a way to tie-in the prestige class with the fantasy world and the ongoing story, at the same time granting the DM control in case she believes it just doesn't fit with either. Maybe you are right and it would be even better to just not have any narrative requirement specified, and just tell the DM to make up her own. Personally I think it's better that the game tells everybody that every prestige class should have narrative prerequites, and the provide some [I]example[/I] prerequisites. So in case the prestige class does fit with your fantasy setting, but the prerequisites don't, you (the DM) can change them to something else. This is why I welcome having narrative prerequisites anyway. But indeed if they plan to use them as a price for balancing benefits that exceed the norm of base classes, then NO. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
December Survey is Up
Top