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Designing a wow campaign

Pwn3r3r

First Post
I'm new to this site, and after reading some of the posts in this particular forum I think this is likely the best place for me to look for a bit of help/advice/direction.

I have been playing DnD for a few years now and had the idea to start a WoW campaign using the 4e rules. 4e is new to me and my fellow players, and I think a WoW campaign would be a great way to start us out. My only issue is the lack of 4e content that relates to the game.

I have purchased both 3e d&d WoW books, and have gotten a ton of info from them. I'm just trying find a bit more.

So basically what I guess I'm asking is if anyone knows of any WoW 4e D&D content that I could sink my teeth into and use for this campaign.

And I apologize if this is the wrong forum for me to be posting this in. :(
 

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Pwn3r3r

First Post
Thanks! Yea, I've looked that one over, and it seems to be some very interesting ideas. I didn't want to have specific types of quests, but treat it more like a traditional campaign where the group is brought together by a high powered individual and asked to perform certain tasks. I guess in a way it is similar to accepting a quest in game.

The crafting section did give me some ideas for ways to incorporate that into the game. But that'll be a later project.

I appreciate you taking the time to find that page and post it for me tho!! :D
 

Xphile

Explorer
This is a first draft of races for a WoW Homebrew that I've been trying to find time to make:

Human
Ability Scores: +2 Charisma, +2 Intelligence
Size: Medium
Speed: 6 squares
Vision: Normal

Languages: Common, choice of one other
Skill Bonuses: +2 Diplomacy, +2 Perception
Human Weapon Proficiency: You gain proficiency with the longsword and mace


Night Elf

Ability Scores
: +2 Dexterity, +2 Wisdom
Size: Medium
Speed: 6 squares
Vision: Low-light

Languages: Darnassian, Common
Skill Bonuses: +2 Stealth, +2 Nature
Night Elf Weapon Proficiency: You gain proficiency with the longbow and moonglaive
Quickness: +1 racial bonus to reflex
One with nature: Resist 5 poison damage (this increases to 10 at level 11, 15 at level 21)
Shadowmeld: Can use shadow meld as an encounter power

Ironforge Dwarf

Ability Scores: +2 Strength, +2 Wisdom
Size: Medium
Speed: 5 squares
Vision: Low-light

Languages: Dwarven, Common
Skill Bonuses: +2 Dungeoneering, +2 Endurance
Dwarven Weapon Proficiency: You gain proficiency with the throwing hammer and warhammer
Stone Form: Can use stone form as an encounter power

Gnome

Ability Scores: +2 Intelligence, +2 Dexterity
Size: Small
Speed: 6 Squares
Vision: Normal

Languages: Dwarven, Common
Skill Bonuses: +2 Acrobatics, +2 Stealth
Escape Artist: +5 to saving throws against immobilize, restrained and grabbed

Orcs
Ability Scores: +2 Strength, +2 Charisma
Size: Medium
Speed: 6 Squares
Vision: Normal

Languages: Orcish, Choice of one other
Skill Bonuses: +2 Endurance, +2 Athletics
Orc Weapon Proficiency: You gain proficiency with waraxe and throwing axe
Hardy: +5 to saving throws against stun
Blood Fury: Can use blood fury as an encounter power

Tauren
Ability Scores: +2 Constitution, +2 Wisdom
Size: Medium
Speed: 6 Squares
Vision: Normal

Languages: Taur-ahe, Orcish
Skill Bonuses: +2 Nature, +2 Healing
Tauren Weapon Proficiency: You gain proficiency with quarterstaff and shortbow
One with nature: Resist 5 poison damage (this increases to 10 at level 11, 15 at level 21)
War Stomp: Can use war stomp as an encounter power

Trolls
Ability Scores: +2 Dexterity, +2 Wisdom
Size: Medium
Speed: 6 Squares
Vision: Normal

Languages: Zandali, Orcish
Skill Bonuses: +2 Healing, +2 Arcana
Troll Weapon Proficiency: You gain proficiency with throwing axe and shortbow
Da Voodoo Shuffle: +5 to saving throws against immobilize and slow
Berserking: Can use Berserking as an encounter power


Forsaken
Ability Scores: +2 Intelligence, +2 Dexterity
Size: Medium
Speed: 6 Squares
Vision: Low-light

Languages: Gutterspeak, Orcish
Skill Bonuses: +2 Intimidate, +2 History
Undead: You are considered an undead for all effects that relate to that keyword. You are also considered living
Will of the Forsaken: +1 to will defense, +5 to saving throws against charm, fear or sleep.
Born of Death: Resist 5 necrotic damage (This increases to 10 at level 11, 15 at level 21)
Cannibalize: You can use cannibalize as an encounter power



Since recently there seems to be an increased amount of people interested in a WoW variant of 4e, it might be nice to either create a thread to give ideas about the subject or some sort of wiki page.
 

Pwn3r3r

First Post
Thanks Xphile! The direction your going with the races is a good one, just need to fill in the powers. :)

Oh, as a side note. Maybe add a racial power to humans called "Improved perception" or something along those lines. Daily power, +5 to perception rolls against sneaking opponents?
 
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