Garthanos
Arcadian Knight
I like designing characters from fiction... one thing I like especially are those with vivid fighting styles and D&D does this better than ever before and better than any other RPG I have seen.(but sometimes its not easy)
and invoking the imaginations of the forum can be fun too.
Here is a verbose description with some interpretations
Elric of Melnibone'
Emperor of a dying people, tragic Summoner Wizard/Warlock sickly and dependent on drugs and a weapon (aquired at the culmination of his first major quest) whose might suplements his need for energy in battle. ... a blade which is effectively his pact demon... feeding him at minimum temporary hit points when his enemies (and occasionally allies) died under its bite...(Any real hit might have provided some as well battlerager vigor ? or a magic item critical hit effect?)
Elric during his first adventure where in his cousin tried to usurp his throne discovered that you could do big magics in desperate circumstances if you were gifted and had the need.... essentially he learned how to do encounter and dailies when his people seems to have forgotten this and used almost exclusively Ritual magics. Elric is his peoples most learned Sorceror... Arcanist and a Ritual Caster and Alchemist/herbalist (though the later he uses mostly to shore up his health).
He invoked his first ever daily (or maybe a weekly) with water breathing as a minor side effect and did a teleport which allowed him to traverse the breadth of a good sized bay (probably the entire ocean if he had wanted... by inter-planar travel through the dimens of water itself. The context of it could have also been interpretted as him being knocked to zero hitpoints and being able to invoke a ritual without components or normal casting time.... but it also reads a little like wow dailies/encounters are really doable.
Elric definitely feels the rush of battle vigor but he is definitely not using classic constitution to fuel it but it is a healthier thing than what his blade gives him. (mayhaps charisma - spirit based? or just cross classed barbarian effect)
Elric tends to rush the fight trying to get it over with quickly...his lack of constitution for a longer fight fades (weapon and drugs taking turns) but his brash moves seem to help his allies find openings against there joint enemies.
His at-will fighting style is definitely about big blades and feels largely like a great weapon fighter trained in heavy armor (even plate) but later in his career he occasionally seems to abandon heavy armor trusting in his reflexes. In spite of his basic moves being drawn seemingly directly out of the fighters hand bag with a touch of Warlords brash at will power.
His dailies are either barbarian berserk style rages... and considered something done by his demon blade or are quickened summonings ... Arioch requiring a number of kills before he deigns to answer but considering the proper summonings are Ritual magics... this is very quick.
Arioch manifesting as a mobile Acid cloud seems like one nasty special effect... something similar is conjured by his cousin yrkoon the second greatest sorceror but one willing to use his power a lot.
Elrics uses librams but primarly for rituals and yes focuses many of his magics through sacreficial attacks with that black blade but one wonders if Arioch didnt like responding because he had to tug of war with the blade over the souls of the slain even with elric devoting the kills in Ariochs name.
Some of his sorcerous effects conjuring a hoard of fire elemental minions and making it so buckets of water will not be useful tools against them because the water clings to the bucket. (perhaps that is a special effect for them being water resistant ;-)
Elric gains progressively better drugs over the course of his career and actually becomes less dependent on the weapon... periodically earns some small spats of peace.
During his career he pairs up with Strikers ... Archers and Rogues and Leaders Warlords .... but only ever one at a time. The most effective at fighting alongside the Archers and Rogues exploit the threat created by that blade to do there flanking sneak attacks.... the blade actually seems to make him a better defender or is that a warlord brash move... (as well as dishing out very strikery damage).
Stormbringer slayer of gods (it cannot be wielded by an immortal)
Periodically the DM threw enemies immune to his blades soul rending in D&D
interestingly that could be many soulless undead and actually that would make it potentially common. The blades extra damage at least counts as necrotic.. against foes of the above type it is very nearly just a hunk of lifeless iron (atleast no damage bonus and and gradually fading to hit bonus)
When Elric was most dependent on the thing or had neglected his herbal/alchemical drugs we would become pretty much exactly the D&D state of weakened
Closest weapons on the list currently.
Blackshroud weapon | Lifebane weapon though as I said its very possible the temporary hit points Elric gained were just the effect of a warlock curse.
Stormbringer is described as a Great Sword but... with it lurching towards vitals if it looked like a Great Sword but had mechanics like a Fullblade it might be more true to form. ;-)
Elric was able to best his cousin a slightly better swordsman (his cousin was wielding Stormbringers twin Mournblade) by asserting his own will over the blade and basically causing it to fight in trickier less predictable ways...
Like a game of Conan you want lots of minions... for the blade to eat through of course... not as much fun without it...
and invoking the imaginations of the forum can be fun too.
Here is a verbose description with some interpretations
Elric of Melnibone'
Emperor of a dying people, tragic Summoner Wizard/Warlock sickly and dependent on drugs and a weapon (aquired at the culmination of his first major quest) whose might suplements his need for energy in battle. ... a blade which is effectively his pact demon... feeding him at minimum temporary hit points when his enemies (and occasionally allies) died under its bite...(Any real hit might have provided some as well battlerager vigor ? or a magic item critical hit effect?)
Elric during his first adventure where in his cousin tried to usurp his throne discovered that you could do big magics in desperate circumstances if you were gifted and had the need.... essentially he learned how to do encounter and dailies when his people seems to have forgotten this and used almost exclusively Ritual magics. Elric is his peoples most learned Sorceror... Arcanist and a Ritual Caster and Alchemist/herbalist (though the later he uses mostly to shore up his health).
He invoked his first ever daily (or maybe a weekly) with water breathing as a minor side effect and did a teleport which allowed him to traverse the breadth of a good sized bay (probably the entire ocean if he had wanted... by inter-planar travel through the dimens of water itself. The context of it could have also been interpretted as him being knocked to zero hitpoints and being able to invoke a ritual without components or normal casting time.... but it also reads a little like wow dailies/encounters are really doable.
Elric definitely feels the rush of battle vigor but he is definitely not using classic constitution to fuel it but it is a healthier thing than what his blade gives him. (mayhaps charisma - spirit based? or just cross classed barbarian effect)
Elric tends to rush the fight trying to get it over with quickly...his lack of constitution for a longer fight fades (weapon and drugs taking turns) but his brash moves seem to help his allies find openings against there joint enemies.
His at-will fighting style is definitely about big blades and feels largely like a great weapon fighter trained in heavy armor (even plate) but later in his career he occasionally seems to abandon heavy armor trusting in his reflexes. In spite of his basic moves being drawn seemingly directly out of the fighters hand bag with a touch of Warlords brash at will power.
His dailies are either barbarian berserk style rages... and considered something done by his demon blade or are quickened summonings ... Arioch requiring a number of kills before he deigns to answer but considering the proper summonings are Ritual magics... this is very quick.
Arioch manifesting as a mobile Acid cloud seems like one nasty special effect... something similar is conjured by his cousin yrkoon the second greatest sorceror but one willing to use his power a lot.
Elrics uses librams but primarly for rituals and yes focuses many of his magics through sacreficial attacks with that black blade but one wonders if Arioch didnt like responding because he had to tug of war with the blade over the souls of the slain even with elric devoting the kills in Ariochs name.
Some of his sorcerous effects conjuring a hoard of fire elemental minions and making it so buckets of water will not be useful tools against them because the water clings to the bucket. (perhaps that is a special effect for them being water resistant ;-)
Elric gains progressively better drugs over the course of his career and actually becomes less dependent on the weapon... periodically earns some small spats of peace.
During his career he pairs up with Strikers ... Archers and Rogues and Leaders Warlords .... but only ever one at a time. The most effective at fighting alongside the Archers and Rogues exploit the threat created by that blade to do there flanking sneak attacks.... the blade actually seems to make him a better defender or is that a warlord brash move... (as well as dishing out very strikery damage).
Stormbringer slayer of gods (it cannot be wielded by an immortal)
Periodically the DM threw enemies immune to his blades soul rending in D&D
interestingly that could be many soulless undead and actually that would make it potentially common. The blades extra damage at least counts as necrotic.. against foes of the above type it is very nearly just a hunk of lifeless iron (atleast no damage bonus and and gradually fading to hit bonus)
When Elric was most dependent on the thing or had neglected his herbal/alchemical drugs we would become pretty much exactly the D&D state of weakened
Closest weapons on the list currently.
Blackshroud weapon | Lifebane weapon though as I said its very possible the temporary hit points Elric gained were just the effect of a warlock curse.
Stormbringer is described as a Great Sword but... with it lurching towards vitals if it looked like a Great Sword but had mechanics like a Fullblade it might be more true to form. ;-)
Elric was able to best his cousin a slightly better swordsman (his cousin was wielding Stormbringers twin Mournblade) by asserting his own will over the blade and basically causing it to fight in trickier less predictable ways...
Like a game of Conan you want lots of minions... for the blade to eat through of course... not as much fun without it...