Calico_Jack73
First Post
Unfortunately it did for mine (well, almost... the Eladrin Wizard and Human Rogue got away). I DM'd my groups first 4E session last Saturday Night and I thought we had a pretty well rounded group. We had a Human Fighter, Dwarven Cleric, Tiefling Warlord, Eladrin Wizard, and Human Rogue. The classic D&D party. They got through the first 2 road encounters with the goblins (the first was a bit hairy as the group was getting the hang of their powers/exploits and the Warlord hadn't shown up yet) and they also defeated the kobolds outside of the waterfall. They didn't stop the kobold slinger from running into the cave to warn those inside and after that they didn't get into the cave within the 3 rounds to keep from having to deal with both waves at once.
Dear lord... it didn't go well at all. The party dealt with the minions with no problem but the dragonshields and the skirmishers set up the party by shifting into flanking positions around key party members. The dragonshields were at times getting +4 to their to-hit rolls because there were 3 other kobolds adjacent to the PC. The Skirmishers would shift into flanking positions to get their additional damage. The dragonpriest just sat back lobbing his force balls at the party. Once the kobolds saw the dwarven cleric healing his party members with Healing Word they focused on dropping him. For most of the melee none of the party members were able to get around to deal with the dragonpriest so round after round the dwarven cleric was getting hit as his Reflex defense was only 10. It got REALLY nasty when the goblin got involved. The party tried to focus attacks on him but that only played to his strength of getting two attacks per round in if he didn't have to move. That and two of the 3 dragonshields and both skirmishers were still alive at the time. Long story short... the dwarven cleric died and the fighter and warlord went down shortly after. The kobolds moved to engage the eladrin wizard but he shifted out of melee and teleported away (and kept running after that). The rogue got hit by 2 of 3 attacks of opportunity as he ran out of the cave but otherwise survived.
It was a long and difficult encounter which obviously the party was not up to. How many other DM's inflicted a TPK due to some encounter in Keep on the Shadowfell? How many players were involved in a TPK in this module?
Dear lord... it didn't go well at all. The party dealt with the minions with no problem but the dragonshields and the skirmishers set up the party by shifting into flanking positions around key party members. The dragonshields were at times getting +4 to their to-hit rolls because there were 3 other kobolds adjacent to the PC. The Skirmishers would shift into flanking positions to get their additional damage. The dragonpriest just sat back lobbing his force balls at the party. Once the kobolds saw the dwarven cleric healing his party members with Healing Word they focused on dropping him. For most of the melee none of the party members were able to get around to deal with the dragonpriest so round after round the dwarven cleric was getting hit as his Reflex defense was only 10. It got REALLY nasty when the goblin got involved. The party tried to focus attacks on him but that only played to his strength of getting two attacks per round in if he didn't have to move. That and two of the 3 dragonshields and both skirmishers were still alive at the time. Long story short... the dwarven cleric died and the fighter and warlord went down shortly after. The kobolds moved to engage the eladrin wizard but he shifted out of melee and teleported away (and kept running after that). The rogue got hit by 2 of 3 attacks of opportunity as he ran out of the cave but otherwise survived.
It was a long and difficult encounter which obviously the party was not up to. How many other DM's inflicted a TPK due to some encounter in Keep on the Shadowfell? How many players were involved in a TPK in this module?