I've been considering doing away entirely with the 'unarmed attack' mechanics, and just giving all the PHB races natural attack modes of 2 slams 1d3/1d3 (2 slams 1d2/1d2 for Small characters). Basically, any character who plans on doing any bare-knuckle fighting is going to be a monk anyway, and any character who doesn't plan on doing bare-knuckle fighting, but ends up doing it anyway, is already screwed enough without all this stuff about 'no threatened area' and 'draw AoO for every attack'. It just seems like a clumsy mechanic, and is already enough of a hassle.
Can anyone see areas where this could unbalance the game? The only potential problem I can really see is a one-handed weapon user getting an extra attack (at -5 from his top attack bonus) every round. However, I don't really see 1d3 + half your Strength bonus as being unbalancing, especially when characters who fight using a single one-handed weapon basically get jack for feats.
Can anyone see areas where this could unbalance the game? The only potential problem I can really see is a one-handed weapon user getting an extra attack (at -5 from his top attack bonus) every round. However, I don't really see 1d3 + half your Strength bonus as being unbalancing, especially when characters who fight using a single one-handed weapon basically get jack for feats.