Chupacabra
First Post
Award equally in both cases.
Example one could have gone any which way depending on initiative order, attack rolls, saves, etc. Your critters could have easily gone first and threatened the entire roster of the party. Everyone was potentially at risk, so everyone shares in the reward. It'll all even out over time.
Example two kind goes the same way but I would give a tiny xp bonus to those actually stepping forward and taking on more risk. I mean like 10 xp per level, which is my go-to "bonus xp award" for each particular instance of
1) excellent roleplaying
2) very clever combat tactics
3) very clever use of spells or skills
4) extremely gutsy or brave (or entertaining) behavior
Not enough bonus xp to make anyone particularly race ahead of their peers in the party level-wise, but enought to encourage risky, clever or entertaining play.
Example one could have gone any which way depending on initiative order, attack rolls, saves, etc. Your critters could have easily gone first and threatened the entire roster of the party. Everyone was potentially at risk, so everyone shares in the reward. It'll all even out over time.
Example two kind goes the same way but I would give a tiny xp bonus to those actually stepping forward and taking on more risk. I mean like 10 xp per level, which is my go-to "bonus xp award" for each particular instance of
1) excellent roleplaying
2) very clever combat tactics
3) very clever use of spells or skills
4) extremely gutsy or brave (or entertaining) behavior
Not enough bonus xp to make anyone particularly race ahead of their peers in the party level-wise, but enought to encourage risky, clever or entertaining play.