DM Brainiac's Prison of the Firebringer (Updated 12/21/05)

Who is your favorite character in "The Firebringer?"

  • Allanon Harpell

    Votes: 1 4.3%
  • Berek Onyxstout

    Votes: 2 8.7%
  • Gillian Lightfoot

    Votes: 1 4.3%
  • Grundar

    Votes: 1 4.3%
  • Jelani Sandulf

    Votes: 1 4.3%
  • Rhys Thurn

    Votes: 2 8.7%
  • Rumar Destare

    Votes: 1 4.3%
  • Terenon

    Votes: 14 60.9%
  • Other (explain in post)

    Votes: 0 0.0%

ltclnlbrain

First Post
Chapter 8

The adventurers made their way back to the barracks house. It was eerily silent; with the cultists there having been defeated, nothing remained to make a sound. They passed through the ruins and started making their way along the winding path that led up the hill to the Dungeon of the Ruins.

The old keep must have been a striking place in its day. Vast quantities of rubble littered the steep, barren slopes of the knoll, and little remained at the top except thick walls that outlined the original shape of the fortress. The causeway climbed around the feet of the old stronghold, eventually ascending to the wreckage of an ancient gatehouse at the southern end of the keep. None of the main keep's upper floors still stood, and the remaining structure seemed little more than an empty shell of battered walls and wind-rustled weeds.

“Seems awful quiet for the headquarters of a cult,” said Grundar as he warily looked around. The causeway climbed up the slope to meet a flight of stone steps, which ascended to an old gate. The gatehouse was still reasonably intact compared with the rest of the tower. Not only did most of its walls still stand, but dark arrow slits within them still menaced the passage through the thick outer wall to the courtyard.

Grundar's sharp eyes picked out some movement. Atop the gatehouse and behind its crenellated battlements crouched a hideously misshapen giant. It was garbed in a large cloak that did little to conceal its hunchback. Patches of wiry hair were scattered over its pale white skin, and large warts and other growths dotted its thick hide. It grasped a huge crossbow in its hands as it looked about the courtyard. It squinted in the party’s direction, but made no threatening move yet.

“Giant on top of the battlements, huge crossbow! Quick! Hide!" cried Grundar, ducking behind a nearby bush.

"Perhaps if we put on some of the Acolytes’ robes, he may think we’re friendly and we'd get close enough to surprise him with an attack,” suggested Rhys.

Berek hesitated at Grundar's command, eyeing the distant giant uncertainly. On the one hand, the elf seemed to think hiding was in order and would doubtlessly be irritated if Berek failed to copy his action. On the other hand, he would rather be struck blind by the Gods than cower behind rubble like some sort of rat.

Then there was the fact that it WAS a giant that was looming up there--as a dwarf, he was pretty much honor-bound to kill the thing. On the other-other hand, he wasn't entirely certain how he would get up to the blasted thing...

Terenon cast a quick spell, and suddenly several illusory duplicates of himself appeared. Noticing that Terenon had opted to not only remain standing but unleash some sort of dark magicks, Berek began to run forward. His head was titled downward, his arms were clenched tightly against his body and his jaw was clamped tightly shut--all in an attempt to keep things stealthy. Damn complicated, sneaking about... he thought.

"Berek!” Grundar whispered as the dwarf charged forward, giving away their presence. “Come back! He might not see us yet!" They could have just as easily taken cover and planned their assault better. "Oh, why did we ever agree to take him with us?" Grundar sighed as he drew his rapier and started hustling after the dwarf.

“Too late now!” shouted Gillian as she blazed past the slower elf and dwarf. “It’s giant-slaying time!” Gillian rushed up the staircase leading into the keep. The gate opened onto a courtyard about 100 feet across. At the southwest corner stood the old gatehouse, and a flight of stone steps in the middle of the northern wall led up to another, higher courtyard. A large, clumsy structure of fieldstone and thatch leaned against the rubble of the eastern wall. The building looked like a ramshackle, oversized house with a crude wooden door a full 15 feet tall.

Rhys unleashed a blast of searing light at the giant. It struck him and he howled in pain as his flesh began to boil. However, the wound slowly began to disappear as the giant took aim down the crossbow and let loose a huge bolt that hit Berek. Berek grunted as the bolt rooted itself in his shoulder. Within an instant, the familiar red haze began to swirl in front of his vision...only to fade back away as he forcibly bit down on his tongue.

Berek crested the stairs into the courtyard as Gill began to speed up the guard tower. Terenon had hoped that he would have a little longer to prepare, but he acted quickly, calling to mind a powerful enchantment that he cast on the giant. The magic coursed through the giant’s body and he suddenly stopped moving, paralyzed and helpless. He was unable to avoid the ball of acid that Allanon had sent hurtling toward him, nor could he even scream as the caustic acid burned his body.

Berek's metaled shoes skidedd to a halt, his head snapping upward to contemplate the stairs and what lay beyond. Suddenly, he heard some noises coming from beyond the door of the ramshackle hut. Hearing the the measured steps of Grundar behind him anyway, the dwarf quickly opeds to face the new threats instead of trying to rush up the stairs. "Never beat the bloody halfling up there anyway," he muttered to himself as he gripped his weapon and idly swung it about, waiting for the new foes to present themselves.

Rhys had summoned a spiritual bastard sword which was now plugging away at the helpless giant. Gillian made it to the top of the tower and added her chain to the melee as Terenon and Allanon flew toward the keep. The giant atop the battlements remained paralyzed, though his large eyes betrayed his fear. His wounds continued to slowly close up.

Suddenly, the large wooden door swung open with a crash and two more malformed giants entered the courtyard. Up close, Berek could see that they stood nearly 15 feet tall, more than three times his size. Spotting the dwarf, they swung enormous flails at him. Berek had trained many years fighting against giants, so he was able to dodge the first one's swing, but the second one crashed against his chest with enormous strength, nearly knocking the wind from him. "Death to intruders!" one giant shouted. "Crush the little ones!"

As Berek fell backwards, he couldn't help but wonder whether the stabbing pain he felt in his chest was due to his old wounds re-opening or a rib snapping. Then, all coherent thought was lost to the anger. With a roar of fury, the berserker scrambled back up to his feet and charged heedlessly at the giant which just struck him. Insults spewed from his mouth as he struck repeatedly at the thing's ankles and knees. "Long-limbed, dung-brained, sewer-breathed, ear-wax-eatin' son of an ox's testicle!"

Atop the gatehouse, Gillian performed a coup de grace on the helpless giant. Her spiked chain sliced open the creature's belly; the contents of its abdominal cavity spilled out over the gatehouse and drip down the sides of it.

As Grundar finally made it inside the courtyard, Terenon and Allanon released powerful lightning bolts at the giants from high in the air. They took the full brunt of the blasts, but remained standing despite the vicious burns dotting their body. The giants lashed out at Berek with their flails again, but the dwarf managed to avoid most of the poorly-timed swings. However, he got smashed once more; the flail connected solidly with the side of his head, making him see stars.

Berek's jaw flopped about, shattered bones shifting about painfully even as he continued to try cursing his foe. Blood poured over his eyes and nose from the wounds on his head, blinding the dwarf to the world around him. In the distance, mages continued to work their spells upon the constantly healing enemies. For the berserker, none of this truly mattered. He swung his mighty hammer three times, each blow solidly connecting with the giant’s kneecaps. He felt the bones give way beneath his blows as the giant staggered to his knees.

The other giant raised his flail high overhead, preparing to smash what little life was left in Berek, when suddenly he was struck square in the chest by a thin green ray from Terenon’s outstretched hand. With a brilliant flash of light, the giant’s body crumbled into a large pile of ash. Allanon put an end to the fight by dropping an enormous ball of electricity on the remaining giant. His blackened and burnt corpse dropped to the ground.

Berek's rhythmic pounding upon the giant’s corpse continued on for a few heartbeats even after the creature expired. Such effort cannott be kept up for long in face of such serious injuries though and, with a visible wince of pain, the dwarf slowly toppled backwards.

“Ah, I see that my patient is ready and compliant,” said Rhys, coming up beside the unconscious dwarf, ready to heal him. “Glad that he's a friend; I'd hate to see what would happen if he didn’t like my bill."
-------------------------------------------------------------------------
Berek nodded once in gratitude to Rhys as he slowly pushed himself back up to his feet. "Thanks for the magic," he mumbled, pulling up his shirt to wipe at the blood coating his face. Once he had done that to his satisfaction, Berek began poking himself in the chest. Now and again he gave a quiet grunt. ”I ain't up to full speed though--those bastards really hit hard. Suppose'n you could cast some more of that mending magic?"

Rhys smiled as he used his wand to heal the dwarf’s wounds. “Next time, don't charge a giant with a loaded crossbow who's standing at the top of a guard tower. Bad idea."

Berek, having finally cleaned off the crud on his face, shrugged. "Oh, I d'nno--I coulda taken one of the bastards. Three mighta been a bit much though. Truth be told," he continued sheepishly, "I mighta been a bit confused as to the mage's intent back there when we first spotted the giant. Sorta expected the thing to explode into bits when he finished casting his first spell.”

Grundar peeked out from the giant’s hut. "All clear in here,” he called. “I found the giant's loot, mostly jewelry, gold and silver. I'm going to drop it in our portable hole." He headed back into the hut and the other adventurers heard some scraping sounds, along with the jingling of coins. Moments later, Grundar emerged with a smile on his face. "All done. Let's check out the rest of the place. I wonder if the cult hired the giants to guard this place. Well, they didn't do a good job." The elf looked pointedly at the pile of ash and the acid-burned body on the ground.

“Well, it’s a bit late to ask them now,” said Terenon. “Questioning their souls would just be a waste of Torm’s blessing. Perhaps we should just find a way to get in.”

A flight of stone steps led from the lower courtyard, beside the gatehouse, up to a high courtyard placed immediately before the wreckage of the ancient keep. If any gate once separated the lower court from the upper one, it was long gone, and the buildings that once stood within these walls were nothing more than rubble. In the center of the courtyard, another flight of steps rose toward the gate of the keep itself, stopping 10 feet short. A drawbridge must once have spanned this gap, but now several planed timbers formed a temporary bridge to the keep. The structure's original doors had been replaced by new ones made from thick green timbers lashed together. A crude lock secured the gate.

Looking at the padlock, Grundar fished in his pockets and retrieved the key he had taken from Flame Lord Moskogg’s body. The key fit easily into the lock, and with a quick twist, the gate opened.
 

log in or register to remove this ad

Terenon

First Post
Fun Battle

The battle was fun, and exciting. Berek showed himself to be a wild card, you never knew what the bezerker was going to do.
 

Pelwrath

First Post
ltclnlbrain said:
Chapter 6

The night passed without incident. Berek founds a relatively open area where he could dispose of the bodies without risking setting fire to the forest. With that grisly work out of the way, he joined the others in rest. Grundar arose from his reverie about four hours before the others; he watched the sun rise over the treetops while waiting for the others to awaken.

After a brisk breakfast, the adventurers retraced their steps about half a mile and took the road they bypassed the night before. Within a bend of the stream ahead rose a low hill, crowned by the ruins of a domed building. Most of the dome had collapsed, leaving a jagged roofline above thick octagonal walls. The structure was made of polished white stone that was now covered with a thick patina of dirt and climbing ivy. Ancient designs of moons and stars lined the upper portions of the outer walls, interspersed with narrow, slitlike windows. A pair of massive green bronze doors marked the main entrance.

“I would assume the entry way is trapped,” said Terenon, “but I have no skill in finding such things. I believe the key you took should work for the door."

Grundar walked up to the bronze doors and began checking out the area for traps, being careful to take his time. Once he was satisfied that there were no traps, he put in the key and tried to unlock the door. Unfortunately, the key didn’t fit. “Looks like it goes somewhere else,” he said, shrugging. He pushed on the door a bit, but it didn’t budge. “It’s stuck.”

The group studied the door for a bit, trying to figure out how to get in. Getting fed up with waiting, Allanon stepped forward and waved for the others to get behind him. Grabbing at the raw essence of magic in the Vale, he formed it into a spell and gestured at the door commanding it to open.

Nothing happened.

Well, not exactly nothing. Allanon could feel his whole body getting smaller in size. The whole world seemed to grow until he finally stabilized at a height no taller than Gill. He looked around in surprise at the results of the surge, and the rest of the party burst out in laughter. About a minute later, he grew back to his normal size.

Terenon looked at the wild mage with amusement. "I have the spell knock. Obviously you are in a hurry." The mage let the arcane syllables slip from his mouth, and the rusty doors squealed in protest as they swung open.

A magnificent dome once crowned the building, but it had collapsed long ago, leaving the interior open to the sky. Heaps of rubble lay here and there. In the center of the building, a large platform rose 10 feet above the floor, supported by thick columns. Steep, narrow stairs led from the floor up to the platform, and slender balconies accessible via other flights of stairs ran along the north and south walls. Some sort of pedestal or mount stood atop the platform, and a small bronze door was located beneath the platform

The adventurers passed through the door and looked around, but before they had time to see much, two arrows flew at them from on top of the platform! One bounced off of Allanon's mage armor, but the other sunk deep into Terenon's shoulder. Now that they had attacked, the group could see two gargoyles clad in studded leather armor and wielding shortbows at the lip of the platform, cloaked in shadows. From beside the door, a third gargoyle charged at Osterel. It rammed into her with its horns and gored a large hunk out of her side, causing her to scream in pain. Its horns dripping Osterel's blood (which changed colors at random like her eyes), the gargoyles hissed menacingly.

Before anybody could react, the gargoyles on the platform sent a barrage of arrows sailing at the mages. One arrow sunk deep into Allanon's chest, while the second was barely deflected by the mage armor. Unfortunately, the two arrows aimed at Terenon hit their mark, causing the wizard to collapse to the ground, dying. The third gargoyle tore at Osterel with its claws. The first claw opens up a bloody streak across the chaond's chest. She staggered to her knees, but not for long; the second claw tore across her throat, opening it up and causing her blood to spray all over the creature and the floor. Osterel collapsed in a quickly growing pool of blood, lying quite still and lifeless.

“Rhys! Terenon is down!” shouted Grundar. The spry elf drew his rapier and tumbled around Osterel’s killer, opening a small puncture wound in its chest with his blade.

"Fat lot of good being quiet did us!" Berek shouted as he rushed towards the platform, boots clomping loudly on the floor. "'Least if I had blown through the door we mighta had the element of surprise for a moment or two!" He scarcely missed a beat as he reached the stairs, leaping upward on them two at a time. Drawing near the gargoyles, his teeth snapped together with a loud clack, foam bubbled at his lips, and his shoulder lowered as he lines his body up for a bull rush. Shouting like a madman, the dwarf charged into the one on the left, plummeting down with him the 20 feet to the ground, landing hard and throwing chunks of stone across the room.

As Rhys moved over to tend Terenon’s wounds with Torm’s holy energy, Gillian raced up the stairs as well. Instead of leaping off the platform like the dwarf did, she took a few moments to get her bearings. Heaps of rubble cluttered the platform's surface. At its center stood the wreckage of a great device--a machine composed of lenses and gears aimed blindly toward the sky. Three foul nests of uncured hides and gore-spattered clothing lay atop the platform as well. Gill then lashed out at the last gargoyle with her spiked chain, scoring a hit.

The gargoyle on the ground lashed out at Grundar with its claws, teeth, and horns, but he was able dodge or parry each of the attacks. Grundar responded with a flurry of quick strikes that created several more bleeding wounds on the creature’s body.

"I may have been too late to prevent ye from shooting your blasted pin-pricks," Berek howled at his foe as he rolled to his feet, gobs of spittle flying with every word, "but I'll be damned if you'll leave this place in one piece!" The dwarf looked mad before—now he looked truly insane. Blood dribbled down his chin from where he'd begun to gnaw on his lip in anticipation, while his fingers flexed and twitched randomly on his hammer hilt. His foe scrambled to its feet and, flapping its stony wings took to the air. Berek delivered a massive parting shot with his hammer, but the creature survived and flapped across the room.

The third gargoyle spread its wings and lifted off the platform; Gill took a parting swipe at it but the chain passed harmlessly beneath. The creature flew backward and fired its bow at her, but she easily deflects the arrow out of the way.

As Allanon and Rhys concentrated on defenses against the gargoyles, Terenon regained consciousness and rose shakily to his feet. He thought he had been dead, and that scared him. Cursing the gargoyles’ ancestors, the mage counterattacked with a blast of chain lightning. Unfortunately, the nimble creatures were able to completely evade the deadly magic.

The two gargoyles in the air flapedp about the room, firing their bows at Gill. She deflected one of the arrows but was struck in the shoulder by the second. Again the third gargoyle lashed out at Grundar, and again he avoided the attacks.

Seeing that the gargoyles were giving as well as they were taking, Rhys closed his eyes briefly before chanting, "Torm's might is known to all, for evil is his foe. No matter the time or place or form it takes, no barrier can stop it. Guide our arms and strengthen our hearts while the true words of the one true deity cause pain to our enemies’ ears and fill their minds with fear and dread." The magic of the spell flowed through his allies and enemies.

Berek stepped up and engaged the landbound gargoyle in melee—though, strangely enough, he seemed to be splitting his time between swinging his weapon back and forth and freeing a hand to...well...punch himself in the side of the head. Whatever the reason Berek had for doing it, it certainly didn’t slow him down. He kept on swinging his maul until the gargoyle was a bloody pulp on the ground, then swung some more for good measure.

Deciding they could use some aerial support, Allanon began to cast a spell to summon a celestial griffon. As he worked his magic, Terenon worked some of his own and telekinetically tore of the gargoyles’ bows out of its hands.

Seeing Allanon beginning to summon something, the gargoyle that still had its bow fired at Allanon, scoring a hit in his shoulder. Luckily, the sorcerer was able to retain concentration on the spell. The second gargoyle charged down at Rhys and lashed out with a claw, but he managed to knock it aside with his staff.

Grundar moved to flank the gargoyle in front of Rhys and scored a deep hit in its back, eliciting a cry of pain and a spray of blood. Gill also lashed it several times with her spiked chain. Overwhelmed by the vicious assault, the creature collapsed.

Allanon utters the last syllables to his spell, and a large griffon with silver wings appeared and tore at the last remaining gargoyle, dragging it out of the air and causing both of them to plummet to the ground. Allanon then drew upon the wild magic of the Realms and the gargoyle's form began to change, transforming into a small, cuddly bunny rabbit. The griffon, glad to see a reasonably-sized snack, proceeded to tear the rabbit apart.
-------------------------------------------------------------------------
"That was so stupid of me,” muttered Terenon.

Once the griffon had finished its meal, Allanon had moved over and patted its mane. He had thanked it for its help before dismissing it. Rhys had then tended to the mages’ wounds as Grundar collected the gargoyles’ valuables.

“I can't believe I didn't prepare better,” Terenon continued. “The spells I save will be of no use when I'm dead." He looked to Rhys and smiled wanly. "You saved my life. Thank you. I owe you a debt I intend to repay."

Rhys returned the smile. “Terenon, I am grateful for your thanks, but it is nothing that any one of us would have done for another given the opportunity. We're all in this together. I'm sure at some point you'll return the favor.”

Berek snorted derisively and rolled his eyes. “Enough o’ this mushy stuff, let’s get on with it.” The dwarf paused for a long moment after speaking, clearly choosing his next words carefully. "Not that I really care, but I don't suppose any of you would be plannin' on buryin' or coverin' or somethin' your friend over there? I mean, she was yer friend, wasn't she?" Berek turned pointedly towards Osterel’s body as he said this, rubbing uneasily at the back of his neck.

Terenon turned to Berek with an unsettling smile. "She was more of a pet. She was one of those who we are fighting. I twisted her mind to serve us. She deserves to rot where she dropped."

Gill and Rhys shared a concerned look, but said nothing. The halfling then coughed a bit to change the subject. “Hate to say it, but I have to agree with the dwarf’s first sentiment. That fight was pretty loud, and if that Orichalxos or anybody else is around, they already know we’re coming.”

“Well then, madame,” said Grundar, gesturing toward the now-open door in the base of the platform, “ladies first.”

Beyond a door was a spiral staircase that descended about 20 feet, eventually opening into a small, subterranean chamber about 20 feet across. A passage to the west led to a low, vaulted room filled with crates, sacks, and casks. To the east, a larger passage led to a massive set of bronze double doors. Along the north wall was a small, rusty door made of iron plate.

After a cursory search of the supplies that turned up nothing interesting, the party opened the large double doors. The doors opened into a large but cluttered room, perhaps 50 feet long and 40 feet wide. In the center of the chamber stood a great machine made of tarnished brass and rusted iron. It consisted of several globes suspended from long arms that revolved slowly around the center of the device. Along the walls were crude workbenches and shelves piled high with musty old tomes and parchments covered with arcane scrawlings. The air smelled of some strange incense.

Grundar didn’t like the look of this. There had to be something more here. Concentrating hard, he spotted it; a disturbance in the air behind the machine. A large creature was lurking invisible here, waiting for an excuse to attack. Grundar leaned over to his comrades and whispered, “Somebody’s here.”

“We should try to communicate first,” replied Terenon. Then, stepping forward, he called out, “We mean you no harm. We are not here to fight you. We only wish to talk.”

The creature dismissed its invisibility spell, making it visible to all in the room. And what a sight it was.

It floated before them, a bulbous body with a huge, empty eye socket in the center of its face and a large maw filled with daggerlike teeth. Small eyes, attached to ten wriggling stalks, sprouted from the top of the orblike body. A beholder, but one that had seemingly gouged out its own central eye.

“Oh…crap,” whispered Allanon.
Character developement is not very common in a posting adventure. However, everyone's done a good job of it and playing to their alignments, as you'll all read soon. As for the beholder, his appearance got me thinking as to why those gargoyles were actully there.
 

Pelwrath

First Post
ltclnlbrain said:
Chapter 6

The night passed without incident. Berek founds a relatively open area where he could dispose of the bodies without risking setting fire to the forest. With that grisly work out of the way, he joined the others in rest. Grundar arose from his reverie about four hours before the others; he watched the sun rise over the treetops while waiting for the others to awaken.

After a brisk breakfast, the adventurers retraced their steps about half a mile and took the road they bypassed the night before. Within a bend of the stream ahead rose a low hill, crowned by the ruins of a domed building. Most of the dome had collapsed, leaving a jagged roofline above thick octagonal walls. The structure was made of polished white stone that was now covered with a thick patina of dirt and climbing ivy. Ancient designs of moons and stars lined the upper portions of the outer walls, interspersed with narrow, slitlike windows. A pair of massive green bronze doors marked the main entrance.

“I would assume the entry way is trapped,” said Terenon, “but I have no skill in finding such things. I believe the key you took should work for the door."

Grundar walked up to the bronze doors and began checking out the area for traps, being careful to take his time. Once he was satisfied that there were no traps, he put in the key and tried to unlock the door. Unfortunately, the key didn’t fit. “Looks like it goes somewhere else,” he said, shrugging. He pushed on the door a bit, but it didn’t budge. “It’s stuck.”

The group studied the door for a bit, trying to figure out how to get in. Getting fed up with waiting, Allanon stepped forward and waved for the others to get behind him. Grabbing at the raw essence of magic in the Vale, he formed it into a spell and gestured at the door commanding it to open.

Nothing happened.

Well, not exactly nothing. Allanon could feel his whole body getting smaller in size. The whole world seemed to grow until he finally stabilized at a height no taller than Gill. He looked around in surprise at the results of the surge, and the rest of the party burst out in laughter. About a minute later, he grew back to his normal size.

Terenon looked at the wild mage with amusement. "I have the spell knock. Obviously you are in a hurry." The mage let the arcane syllables slip from his mouth, and the rusty doors squealed in protest as they swung open.

A magnificent dome once crowned the building, but it had collapsed long ago, leaving the interior open to the sky. Heaps of rubble lay here and there. In the center of the building, a large platform rose 10 feet above the floor, supported by thick columns. Steep, narrow stairs led from the floor up to the platform, and slender balconies accessible via other flights of stairs ran along the north and south walls. Some sort of pedestal or mount stood atop the platform, and a small bronze door was located beneath the platform

The adventurers passed through the door and looked around, but before they had time to see much, two arrows flew at them from on top of the platform! One bounced off of Allanon's mage armor, but the other sunk deep into Terenon's shoulder. Now that they had attacked, the group could see two gargoyles clad in studded leather armor and wielding shortbows at the lip of the platform, cloaked in shadows. From beside the door, a third gargoyle charged at Osterel. It rammed into her with its horns and gored a large hunk out of her side, causing her to scream in pain. Its horns dripping Osterel's blood (which changed colors at random like her eyes), the gargoyles hissed menacingly.

Before anybody could react, the gargoyles on the platform sent a barrage of arrows sailing at the mages. One arrow sunk deep into Allanon's chest, while the second was barely deflected by the mage armor. Unfortunately, the two arrows aimed at Terenon hit their mark, causing the wizard to collapse to the ground, dying. The third gargoyle tore at Osterel with its claws. The first claw opens up a bloody streak across the chaond's chest. She staggered to her knees, but not for long; the second claw tore across her throat, opening it up and causing her blood to spray all over the creature and the floor. Osterel collapsed in a quickly growing pool of blood, lying quite still and lifeless.

“Rhys! Terenon is down!” shouted Grundar. The spry elf drew his rapier and tumbled around Osterel’s killer, opening a small puncture wound in its chest with his blade.

"Fat lot of good being quiet did us!" Berek shouted as he rushed towards the platform, boots clomping loudly on the floor. "'Least if I had blown through the door we mighta had the element of surprise for a moment or two!" He scarcely missed a beat as he reached the stairs, leaping upward on them two at a time. Drawing near the gargoyles, his teeth snapped together with a loud clack, foam bubbled at his lips, and his shoulder lowered as he lines his body up for a bull rush. Shouting like a madman, the dwarf charged into the one on the left, plummeting down with him the 20 feet to the ground, landing hard and throwing chunks of stone across the room.

As Rhys moved over to tend Terenon’s wounds with Torm’s holy energy, Gillian raced up the stairs as well. Instead of leaping off the platform like the dwarf did, she took a few moments to get her bearings. Heaps of rubble cluttered the platform's surface. At its center stood the wreckage of a great device--a machine composed of lenses and gears aimed blindly toward the sky. Three foul nests of uncured hides and gore-spattered clothing lay atop the platform as well. Gill then lashed out at the last gargoyle with her spiked chain, scoring a hit.

The gargoyle on the ground lashed out at Grundar with its claws, teeth, and horns, but he was able dodge or parry each of the attacks. Grundar responded with a flurry of quick strikes that created several more bleeding wounds on the creature’s body.

"I may have been too late to prevent ye from shooting your blasted pin-pricks," Berek howled at his foe as he rolled to his feet, gobs of spittle flying with every word, "but I'll be damned if you'll leave this place in one piece!" The dwarf looked mad before—now he looked truly insane. Blood dribbled down his chin from where he'd begun to gnaw on his lip in anticipation, while his fingers flexed and twitched randomly on his hammer hilt. His foe scrambled to its feet and, flapping its stony wings took to the air. Berek delivered a massive parting shot with his hammer, but the creature survived and flapped across the room.

The third gargoyle spread its wings and lifted off the platform; Gill took a parting swipe at it but the chain passed harmlessly beneath. The creature flew backward and fired its bow at her, but she easily deflects the arrow out of the way.

As Allanon and Rhys concentrated on defenses against the gargoyles, Terenon regained consciousness and rose shakily to his feet. He thought he had been dead, and that scared him. Cursing the gargoyles’ ancestors, the mage counterattacked with a blast of chain lightning. Unfortunately, the nimble creatures were able to completely evade the deadly magic.

The two gargoyles in the air flapedp about the room, firing their bows at Gill. She deflected one of the arrows but was struck in the shoulder by the second. Again the third gargoyle lashed out at Grundar, and again he avoided the attacks.

Seeing that the gargoyles were giving as well as they were taking, Rhys closed his eyes briefly before chanting, "Torm's might is known to all, for evil is his foe. No matter the time or place or form it takes, no barrier can stop it. Guide our arms and strengthen our hearts while the true words of the one true deity cause pain to our enemies’ ears and fill their minds with fear and dread." The magic of the spell flowed through his allies and enemies.

Berek stepped up and engaged the landbound gargoyle in melee—though, strangely enough, he seemed to be splitting his time between swinging his weapon back and forth and freeing a hand to...well...punch himself in the side of the head. Whatever the reason Berek had for doing it, it certainly didn’t slow him down. He kept on swinging his maul until the gargoyle was a bloody pulp on the ground, then swung some more for good measure.

Deciding they could use some aerial support, Allanon began to cast a spell to summon a celestial griffon. As he worked his magic, Terenon worked some of his own and telekinetically tore of the gargoyles’ bows out of its hands.

Seeing Allanon beginning to summon something, the gargoyle that still had its bow fired at Allanon, scoring a hit in his shoulder. Luckily, the sorcerer was able to retain concentration on the spell. The second gargoyle charged down at Rhys and lashed out with a claw, but he managed to knock it aside with his staff.

Grundar moved to flank the gargoyle in front of Rhys and scored a deep hit in its back, eliciting a cry of pain and a spray of blood. Gill also lashed it several times with her spiked chain. Overwhelmed by the vicious assault, the creature collapsed.

Allanon utters the last syllables to his spell, and a large griffon with silver wings appeared and tore at the last remaining gargoyle, dragging it out of the air and causing both of them to plummet to the ground. Allanon then drew upon the wild magic of the Realms and the gargoyle's form began to change, transforming into a small, cuddly bunny rabbit. The griffon, glad to see a reasonably-sized snack, proceeded to tear the rabbit apart.
-------------------------------------------------------------------------
"That was so stupid of me,” muttered Terenon.

Once the griffon had finished its meal, Allanon had moved over and patted its mane. He had thanked it for its help before dismissing it. Rhys had then tended to the mages’ wounds as Grundar collected the gargoyles’ valuables.

“I can't believe I didn't prepare better,” Terenon continued. “The spells I save will be of no use when I'm dead." He looked to Rhys and smiled wanly. "You saved my life. Thank you. I owe you a debt I intend to repay."

Rhys returned the smile. “Terenon, I am grateful for your thanks, but it is nothing that any one of us would have done for another given the opportunity. We're all in this together. I'm sure at some point you'll return the favor.”

Berek snorted derisively and rolled his eyes. “Enough o’ this mushy stuff, let’s get on with it.” The dwarf paused for a long moment after speaking, clearly choosing his next words carefully. "Not that I really care, but I don't suppose any of you would be plannin' on buryin' or coverin' or somethin' your friend over there? I mean, she was yer friend, wasn't she?" Berek turned pointedly towards Osterel’s body as he said this, rubbing uneasily at the back of his neck.

Terenon turned to Berek with an unsettling smile. "She was more of a pet. She was one of those who we are fighting. I twisted her mind to serve us. She deserves to rot where she dropped."

Gill and Rhys shared a concerned look, but said nothing. The halfling then coughed a bit to change the subject. “Hate to say it, but I have to agree with the dwarf’s first sentiment. That fight was pretty loud, and if that Orichalxos or anybody else is around, they already know we’re coming.”

“Well then, madame,” said Grundar, gesturing toward the now-open door in the base of the platform, “ladies first.”

Beyond a door was a spiral staircase that descended about 20 feet, eventually opening into a small, subterranean chamber about 20 feet across. A passage to the west led to a low, vaulted room filled with crates, sacks, and casks. To the east, a larger passage led to a massive set of bronze double doors. Along the north wall was a small, rusty door made of iron plate.

After a cursory search of the supplies that turned up nothing interesting, the party opened the large double doors. The doors opened into a large but cluttered room, perhaps 50 feet long and 40 feet wide. In the center of the chamber stood a great machine made of tarnished brass and rusted iron. It consisted of several globes suspended from long arms that revolved slowly around the center of the device. Along the walls were crude workbenches and shelves piled high with musty old tomes and parchments covered with arcane scrawlings. The air smelled of some strange incense.

Grundar didn’t like the look of this. There had to be something more here. Concentrating hard, he spotted it; a disturbance in the air behind the machine. A large creature was lurking invisible here, waiting for an excuse to attack. Grundar leaned over to his comrades and whispered, “Somebody’s here.”

“We should try to communicate first,” replied Terenon. Then, stepping forward, he called out, “We mean you no harm. We are not here to fight you. We only wish to talk.”

The creature dismissed its invisibility spell, making it visible to all in the room. And what a sight it was.

It floated before them, a bulbous body with a huge, empty eye socket in the center of its face and a large maw filled with daggerlike teeth. Small eyes, attached to ten wriggling stalks, sprouted from the top of the orblike body. A beholder, but one that had seemingly gouged out its own central eye.

“Oh…crap,” whispered Allanon.
Everybody is doing a great job in the character developement and playing to their alignment. As for the beholder, his appearance got me to thinking as to why those gargoyles were actually there.
 

ltclnlbrain

First Post
Er, Pelwrath? Next time you reply, you may not want to quote the entire post! It takes up a lot of unnecessary space. If you wouldn't mind editing your posts to eliminate the quotes, or just quote a smaller part of it, I'd appreciate it. :D
 

ltclnlbrain

First Post
Chapter 9

The chamber north of the gate was evidently a forehall in the tower's earlier days. Enough remained of the floor above to enclose the room, but the walls were little better than mounds of rubble, and the beams overhead sagged alarmingly. A passage to the north led through the rubble. To the west, an archway leading to another hall had been boarded up. Part of the northern wall seemed to be in better condition than the rest of the room.

Allanon felt a slight change in the fabric of the Weave as he stepped into the hall. "Terenon, Rhys; be careful casting spells in this place. The magic feels unstable in this hall. It is a zone of wild magic. Anything you cast could be...altered by the energy of this place."

“Well then,” said Terenon, “I’ll just cast my spell from back in the courtyard.” The wizard muttered some arcane syllables and an invisible magical sensor appeared. He sent the arcane eye to scout ahead of the group, floating along the northern path. It curved around a hallway to the east before turning north and then west on the other side of the wall.

Like the forehall outside, this portion of the ruined keep still had something of a ceiling, although the rafters were bent and broken. This chamber seemed to have been the main kitchen of the old citadel--the walls still housed several large hearths with iron fittings. The area was divided by the remnants of interior walls into what must once have been storerooms. The rubble and debris had been cleared away from a steep stone staircase that lea down.

There was another boarded doorway at the western end of the hall. The eye slipped through a crack in the boards to see the room beyond. This hall was open to the sky but surrounded by the remaining old citadel walls. Heaps of rubble filled most of the room, making the footing uneven. The floor, in the few places where it was visible, was made of black, glossy tile flecked with brilliant white stars. There was no indication of what the boards' purpose was.

Seeing nothing else of interest, the sensor floated back into the kitchens and down the stairs. The stairs descended about 30 feet before ending in a narrow passage with iron doors at either end. Several old skeletons in rusted hauberks had been shoved to the sides of the staircase. An iron door stood at each end of the hall; however, they sat rather flush with the floor and ceiling and the sensor could not find a way to get past them.

Terenon dismissed the sensor and told the rest of the group what he had seen. “I’ll go first and check the pathway for traps,” said Grundar. “Then we can take a look at that boarded-up room.” The elf set off along the path, but before he got far, he noticed something strange about the north wall. Looking closer, he noticed an extremely thin outline of a doorway etched into the wall and a tiny latch to open it.

He pulled on the latch and the door swung open easily. Behind the secret door laid a remarkably well-preserved chamber, octagonal in shape. The walls were built of silver-flecked black granite, and the floor was made of veined black marble. Inscribed in the floor was a circle of gleaming silver, about 6 feet in diameter.

As the rest of the group gathered around the entrance, Grundar turned to the mages. Any idea what this room is? I wonder what is with all this black stone."

"I recognize the diagram,” said Allanon. “We have a few like it back at the Harpell mansion. The diagram is a teleportation circle. Stepping into it will send you to the spot designated by the caster. This is a very difficult spell to cast. This doesn't bode well. The Acolytes must have a very powerful magic user among them. We should leave it alone for now. There is no telling where it might lead. Let’s keep going."

"Allanon, I agree with you except for one thing,” said Terenon. “This architecture is reminiscent of the style of the ancient Netherese. That suggests that the cultists did not create this teleportation circle. In fact, it was secreted away and it's likely the cultists do not even know of its existence. It might be beneficial for us to use it. I can't make that decision for the group, but I suggest we find out where it leads."

"If the thing leads somewhere too hot or simply doesn't lead back at all, can ye just pop us on back with a spell?" said Berek. He snapped his fingers loudly as he said this, giving off a small *crack*.

Terenon nodded in response, and Rhys shrugged as he considered the options. “I believe that we should make use of the circle. If the cultists don’t know about it, then we may be able to surprise them by using it. We may be able to catch them defenseless.”

“Well,” said Terenon, “since I can only 'pop' a total of five of us, one should remain here to guard the entrance. The rest of us can see where it leads, and return for the other if it's beneficial."

"I'll stay behind if you guys want to go through,” Gillian volunteered. “Just don't be too long. I don't want to stay here by myself longer than I have to."

“Well, we don’t even know if the thing still works,” said Grundar. “But there’s one way to find out.”

"The third canto of the Scrolls of Trantos says ‘Let not fear guide your actions, rather accept the opportunity of what it represents,’” said Rhys.

Allanon, Berek, Grundar, Rhys, and Terenon stepped onto the teleportation circle. At first, nothing seemed to happen. Several seconds passed without any sign that the magic is still active. They were about to give up when suddenly there was a bright flash of light and they felt themselves being pulled to another place.

As they emerged from the ether at their destination, the first thing they noticed was the biting cold wind that assaulted them. The adventurers had appeared in some arctic climate on Faerun; snow and ice covered the landscape as far as they could see. Here and there, a glacier poked out of the ground, but the terrain for the most part was flat. This was probably not the destination the portal was intended to go to.

Grundar shivered against the cold and wondered why it was bothering so much, then he looked down and it hit him: he was stark naked. All of his clothing, armor, weapons, and items were missing, presumably left behind in the Selskaryn keep. Looking at the other adventurers, he saw that they too were as naked as the day they were born. Apparently, the ancient Selskaryn had a sense of humor.

"Terrreeeennoonnn... gggettt uss outtt off heeeree..." he cried, shivering against the cold.

Terenon laughed through chattering teeth, and then instructed the others to join hands. He tried not to look at the others, but it was hard to avoid. Even in the cold weather Berek’s wedding tackle was inordinately large. He now knew the myth about the dwarves was true, to his shriveled dismay. For his part, Berek seemed unfazed, fishing some lint out of his belly-button.

The mage uttered a few words and, with another bright flash, the adventurers appeared back inside the room of the Dungeon of the Ruins. All of their clothing and equipment was piled in the teleportation circle. Gillian stared dumbfounded at the men when they reappeared, then blushed tremendously and quickly turned the other way.

"You guys might want to put your clothes back on," she said sheepishly. "Glad I didn't go through the circle, or you boys would have gotten a free show," she added, chuckling.

“Well, that was interesting,” said Rhys. “A most intriguing destination.”

"Might bit nippy through the spell-hole, eh?" Berek commented wryly as he began to pull on his pants. "What say we not do that again?"

"I don’t think that was the circle’s intended destination,” said Allanon. “Obviously a key that’s attuned to the gate is needed for it to function the way we want."

“Yes, obviously,” muttered Berek.

“We’ll come back here later,” said Terenon. “Grundar, why don’t you and I go check out that boarded-up room?”

“Berek and I will go down to the courtyard and watch our backs,” said Gillian. “I don’t want anything sneaking up on his while we are unaware.”

Grundar twisted a small ring on his finger and uttered a command word. This ring gave him the power to ‘blink’ back and forth between the Ethereal and Material Plane, so he could walk through small doors and walls with it. When Grundar first activated the ring of blinking, though, he was surprised to see that Rhys started blinking instead of him. Frustrated, he stopped the effect and tried to activate it again. This time, though, a thin green ray shot out of the ring and struck the wooden barricade, disintegrating it into ash as Terenon did to the giant a few minutes earlier. “Must be the wild magic zone,” said Grundar as he and Terenon entered the room.

The footing in the room was treacherous because of all the rubble, so they were careful to keep their balance as they looked across the room. After a few seconds in the room, though, all of Grundar's and Terenon's magical items began to glow with a soft white radiance. They were then surprised to see two translucent figures suddenly appear in the air in front of them. They appeared to be ghostly humans, one male and one female, clad in full plate and wielding halberds; they glowed with a faint green radiance and their faces were contorted into expressions of anger. They didn’t look happy to see the adventurers.

For his part, Terenon was not happy to see the ghosts either. He knew they were capable of devastating attacks and he wanted no part of it. "I guess that's why it was boarded up,” the mage said. He cast a quick spell that created several illusory duplicates of himself then retreated, Grundar hot on his heels.

Rhys watched Grundar and Terenon flee the room, as if they'd seen a ghost. The priest took a look in and sees that they did, in fact, see two ghosts. He walked into the room, his hands held out in a diplomatic gesture. “I am Rhys Thurn, a priest of Torm,” the aasimar cleric said. “My friends and I have come seeking answers and knowledge about this place. I would ask what it is that has kept you here and not allowed you to complete your final journey."

The ghosts made no indication that they could understand Rhys. Instead, they held their palms out at him and a blue ray shot out of them, striking Rhys in the chest. The rays were extremely cold, and Rhys felt his chest go numb, as if the rays were sapping away at his very life force. Gritting his teeth, the priest held forth his holy symbol and shouted, "Get back ye creatures of death! Let the might of Torm dispel the power that binds you here!" Unfortunately, the holy energy that resulted did not affect the ghosts at all.

“Fall back to the courtyard!” cried Grundar as he and Terenon began to hustle back the way they came. Allanon stepped up to the room, though, determination on his face. “I’ll take care of them!” he cried. Once more drawing upon the chaotic fabric of the Weave, he attempted to use the magic to halt the ghosts in their tracks. One of them succumbed to the surge and ceased movement, but the other was unaffected. Unfortunately, the raw magical energies backlashed through his body and cause him to...change...

His body shifted and stretched painfully, contorting his features and musculature. His hair grew longer, his beard shortened and disappeared, his chest stretched outward, and his hips widened. In the space of a few seconds, he was transformed into a woman! Allanon had little time to consider his new form as the second ghost blasted him with its chill ray, draining his…er, her life force.

Once outside in the courtyard, Grundar activated his ring of blinking, then grabbed for a potion at his belt. "The wild magic zone is wreaking havoc in there with two ghosts attacking us,” he told Berek and Gillian. “Rhys and Allanon are in there. We have to get in there and help them."

Terenon kept looking back in shock at the wild mage as he ran to the courtyard. For all he knew, this change might be permanent. “No sane man would ever consider wild magic a vocation!” he shouted as he raced ahead.

Allanon felt her life force being drained away and decided to put the questions about her new anatomy on the back burner. She ran down the hall after the others. As she passed Terenon she yelled back, "This..." Pausing a second at the sound of her melodious voice, she continued, "...is nothing. For four years of my life I was a halfling. Shame that it took that long to find out a simple dispel would lift the transmutation. Of course, it took a year of dispel attempts to revert me to my true form. I guess I'm stuck like this for the moment."

Gillian raced along the path and entered the rubble filled room, striking a ghost with her holy spiked chain. Apparently the attack was successful as the ghost’s body wavered and distorted momentarily. The ghost fired off a chill ray at the halfling, but she nimbly dodged the bolt and it struck naught but rubble.

Berek, pausing only to first fling a rather large nose goblin he discovered lodged within his nose, charged up towards the others. Gauging from all the belly-achin' going' on up there, the mystic ones done messed-up yet again...like children, they are, he thought as he hustled along the path.

Terenon cast a spell as Berek ran by, and his form shifted and wavered. Within the space of a few seconds, he had transformed himself into a large naga.

Finally reaching the end of the wild magic zone, Allanon stopped running. She took a moment to examine her new form. She seemed to be a hair taller than before, but she had a lighter skin tone. Her face was now beardless and its skin was smooth and unmarred. Her hair was a silky black and reached to below her shoulders. She also had some new parts that she was pretty sure weren't there in the morning. From what she saw, she wouldn't call herself endowed, but all the parts of her seemed to fit together in a complete beauty that must be breathtaking to behold. Figuring she'd better get to helping her friends, she moved her now delicate fingers through the motions of a familiar spell. A slight tingle caressed her body as the mage armor encompassed it.

Gillian attacked the ghost a few more times, but her spiked chain passed harmlessly through its body. Berek swung his hammer about, trying to connect with the nearest ghost without falling over if his weapon simply went right through it. The dwarf's concentration admittedly was a bit off, owing largely to a few thoughts running rampant about in his mind. Did a funny-lookin' woman and a big-ass snake-man just run past me?

Rhys attempted to turn the undead again, but failed. He then beat a hasty retreat toward the courtyard, full of doubts about his faith and his abilities. Rhys ran out into the hall right before Grundar downed his potion and raced the way he came. Terenon, now in the form of a naga, maneuvers into the hall and fired five bolts of energy at the ghost. They slammed into its form and cause energy to course all through the undead creature, ultimately dissipating its incorporeal body. Unfortunately, the second ghost overcame Allanon's spell of holding. Its chill ray struck Gill, freezing her lifeblood and striking at her very constitution.

...I mean, that's what they looked like when they zipped past. Only, see, there are all these wizard-types movin' about; maybe one of 'em did it on purpose? Berek's lips moved slowly as his mind struggled over this puzzle. Thankfully, his arms moved about on their own, leading the way with his weapon as he steadily moved about. But why would one of them purposefully turn into a woman? I mean, the snake thing I can kinda figg'r out...but a woman? Maybe a woman is more magical than a man? Bah. Stupid wizards.

Gillian, Berek, and Grundar furiously attacked the ghost with their weapons, but many of the attacks simply passed through its body. Terenon blasted it with more magic missiles, but it remained intact. It fired its chill ray at Grundar this time, but he managed to avoid it.

As Rhys restored some of the damage the ghost had done to his body, Allanon reentered the room and sent out five magical missiles at the undead. Unfortunately, the missiles merely impacted harmlessly with its body; apparently, the ghost had some resistance to magic.

Terenon had basically run out of spells to cast, so he decided to change into a more powerful form. "If you’re injured, drop your weapon and run,” he told his friends. “I'll take the weapon and keep on fighting."

Terenon's voice and ludicrous idea abruptly steered Berek's mind back into reality. 'Drop your weapon'? Why would someone be injured off enough to drop their weapon? This creature is hardly even worth noticing, nonetheless slaying. Or...er...whatever this counts as. Re-slaying? What if someone brought it back afterwards? What would that be? Berek's face crinkled with thought as he considered this deep philosophical question.

Gill's chain passed harmlessly through the ghost's form, and Berek only found purchase on his final swing. Grundar's rapier found purchase twice, and finally the ghost dissipated.
 

Allanon Harpell

First Post
Heh. This is when things really start to get interesting in the game. The character personalities further develop, and the story becomes much more involved then the module it was spawned from. Many more crazy wild surges on the way, so stay tuned =)
 

Terenon

First Post
Wild Surges

There were so many roleplaying possibilties when this happened. I was thinking that Terenon might start hitting on Allanon (the hot chick), but I didn't think it went with the character's personality. Still we had fun with it. ;)
 

Chaostream

First Post
Wow

ROFL!
I am soooo amused. Berek's thoughts are genius!
Can't wait to see the sexual tension after things cool down a little either.
 
Last edited:

Grundar

First Post
More to come..

I finally got some time to actually register and read through the chapters.. This is good stuff. Much more than what i'd expect from a module.. It was a shocker to find out where it came from.. You'd think this was a custom adventure.

Chaostream, If you're looking for more romance in the story, get ready, coz its coming.. Combat's gonna get hard and heavy too.. :)
 

Remove ads

Top