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<blockquote data-quote="hastur_nz" data-source="post: 7114747" data-attributes="member: 40592"><p>All good! I've spent an many an age as DM, and played on and off since 3e. I too suspect the DM in question is a passive-aggressive d!ck, but who really knows. As noted by many: players shouldn't put up with DM's they can't work with, and visa versa (lord knows I've also put up with a couple of hard to manage players years ago, more than I should have).</p><p></p><p>Personally I do recall I actually did kill one of my player's PC's in Curse of Strahd, when he was away that session, but the context of that was a very dramatic moment right when that particular PC found his 'quest item' but his player wasn't around and was also leaving us for good soon thereafter. I controlled his PC, ran him right up to his 'quest item' which happened to be right next to Strahd, then on Strahd's turn he got kinda lucky and killed the PC in one round; a few rounds later, the rest of the PC's were running away from a near-TPK, and Strahd dragged the dead body away. However I did all this for 'plot reasons' and explained it fully to the player just after... I then helped him come back next session, in dramatic fashion, as a Revenant, which was fun and gave his PC a thirst for vengeance and also limited lifespan (same as the player, who was leaving town in a couple of months). The key point here being I did that with a player I've known for about ten years, and who I knew wouldn't take offense (he loves weird things, and in fact chose to be a revenant back in an old 4e campaign), and I helped him transition into his new 'form'. Certainly it wasn't something I'd ever consider in any other circumstance, for the obvious reasons... That's just an interesting counter-example; every other day, I'll write the PC whose player can't make it, out of the session, and "write them back in" as soon as they come back, thereby avoiding any messy complications like what's the PC doing, why can't they help us, what if they get killed, etc etc.</p></blockquote><p></p>
[QUOTE="hastur_nz, post: 7114747, member: 40592"] All good! I've spent an many an age as DM, and played on and off since 3e. I too suspect the DM in question is a passive-aggressive d!ck, but who really knows. As noted by many: players shouldn't put up with DM's they can't work with, and visa versa (lord knows I've also put up with a couple of hard to manage players years ago, more than I should have). Personally I do recall I actually did kill one of my player's PC's in Curse of Strahd, when he was away that session, but the context of that was a very dramatic moment right when that particular PC found his 'quest item' but his player wasn't around and was also leaving us for good soon thereafter. I controlled his PC, ran him right up to his 'quest item' which happened to be right next to Strahd, then on Strahd's turn he got kinda lucky and killed the PC in one round; a few rounds later, the rest of the PC's were running away from a near-TPK, and Strahd dragged the dead body away. However I did all this for 'plot reasons' and explained it fully to the player just after... I then helped him come back next session, in dramatic fashion, as a Revenant, which was fun and gave his PC a thirst for vengeance and also limited lifespan (same as the player, who was leaving town in a couple of months). The key point here being I did that with a player I've known for about ten years, and who I knew wouldn't take offense (he loves weird things, and in fact chose to be a revenant back in an old 4e campaign), and I helped him transition into his new 'form'. Certainly it wasn't something I'd ever consider in any other circumstance, for the obvious reasons... That's just an interesting counter-example; every other day, I'll write the PC whose player can't make it, out of the session, and "write them back in" as soon as they come back, thereby avoiding any messy complications like what's the PC doing, why can't they help us, what if they get killed, etc etc. [/QUOTE]
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