Ok so here is the thing, i am a DM for a group of 6 players and most of them are a bunch of powerplayers ( no problem there ) and they played in the midnight fantasy setting, but since they were getting bored there i decided to let them get into the planes to search for some lost good gods. This didnt work out as planned, so last session i made a huge mistake....
They found their gods due to some insidious plan from Grazzt so he could get into the world of Midnight ( in my campaign he has some sort of deal with Izrador for locking up the old good gods, and izrador is the big bad eveil god who shut off the world of midnight for all other gods ) to settle some score with Izrador...
Now here comes the mistake, they got their gods back and BANG with a big flash they are in some sea of midnight transformed into ANGELS.....
They were allready lvl 13 and now i just gave them some AMAZING buffs with incredible spells at will and immunitys, unbelievable saves.....
And well the thing is, I dont know what to do now to make it interesting for the players....
Should i make it something like the Time of Troubles in FR???
Any advice from fellow DMs would be welcome
They found their gods due to some insidious plan from Grazzt so he could get into the world of Midnight ( in my campaign he has some sort of deal with Izrador for locking up the old good gods, and izrador is the big bad eveil god who shut off the world of midnight for all other gods ) to settle some score with Izrador...
Now here comes the mistake, they got their gods back and BANG with a big flash they are in some sea of midnight transformed into ANGELS.....
They were allready lvl 13 and now i just gave them some AMAZING buffs with incredible spells at will and immunitys, unbelievable saves.....
And well the thing is, I dont know what to do now to make it interesting for the players....
Should i make it something like the Time of Troubles in FR???
Any advice from fellow DMs would be welcome