I think the idea has some merit, but its not doing anywhere near the damage the player is hoping for.
I reward people who think of clever ideas. People who try to find holes in the rules and exploit them for insane effect, don't usually score too high with me. First of all it tends to unbalance the game (like 200d6 damage), and it also means that everyone should be using the tactic if its that viable (as in the net example given above).
I've rewarded many great ideas before, and even come u pwith a few myself (like the time we knew we were fighting a medusa and the party mage and my cleric used Deeper Darkness and Blindsight to fullest effect).
The medusa thing was really, powerful, but it was definately within the rules (not unlike the other thread about Shapechange and Animal Growth). Within the rules and good combinations are fine, going outside the rules with the intent of getting something obviosuly unbalancing usually gets Rule 0'd off the bat. Or worst case scenario for the PC, it works. For everyone.
I reward people who think of clever ideas. People who try to find holes in the rules and exploit them for insane effect, don't usually score too high with me. First of all it tends to unbalance the game (like 200d6 damage), and it also means that everyone should be using the tactic if its that viable (as in the net example given above).
I've rewarded many great ideas before, and even come u pwith a few myself (like the time we knew we were fighting a medusa and the party mage and my cleric used Deeper Darkness and Blindsight to fullest effect).
The medusa thing was really, powerful, but it was definately within the rules (not unlike the other thread about Shapechange and Animal Growth). Within the rules and good combinations are fine, going outside the rules with the intent of getting something obviosuly unbalancing usually gets Rule 0'd off the bat. Or worst case scenario for the PC, it works. For everyone.