Quickleaf
Legend
I thought this survey of 3,743 DMs offered some interesting insights…
[video=youtube;LZxde2RYs0c]https://www.youtube.com/watch?v=LZxde2RYs0c[/video]
Here is the survey if you wish to take it: https://goo.gl/forms/UY4SKjWKXuDUmaXE3
Some conclusions based on these results…
[video=youtube;LZxde2RYs0c]https://www.youtube.com/watch?v=LZxde2RYs0c[/video]
Here is the survey if you wish to take it: https://goo.gl/forms/UY4SKjWKXuDUmaXE3
Some conclusions based on these results…
- Most DMs get to play (as players) at least a little bit.
- Most DMs fudge dice rolls infrequently to help the story.
- Most DMs use both theater-of-the-mind and map & minis both.
- Most DMs play in person, at the same table.
- Of minority of DMs running games online, vast majority use Roll20.
- Most DMs enjoy roleplaying/interaction the most, with exploration/investigation a close second, and combat dead last.
- Most DMs prepare 15 minutes - 1 hour per 1 hour of play at the table.
- Most DMs either do not use monster CR when creating combat encounters, or use CR as a rough gauge only.
- There’s a mix of DMs changing monster hit points once a battle has started.
- Most DMs use the Monster Manual at the table to look up stats.
- Most DMs do mix of improvising NPCs and prepping NPCs ahead of time.
- Most DMs do allow players to make evil PCs, usually if it’s an “evil campaign.”
- Most DMs hide their dice rolls.
- Most DMs use a DM screen.
- Most DMs use minis and digital tools.
- Most DMs have, on average, 4-5 players.
- Many DMs have run or played in games running from 7th-12th level, though there’s a fair spread among other level ranges. (but this poll question was poorly phrased).
- Most DMs enjoy prepping their games.
- Most DMs do not have to deal with disruptive players.
- Most DMs do not play D&D Adventurer’s League.
- Most DMs roll for monster damage.
- DMs are split half-and-half between those who don’t use published adventures and those who use/adapt published adventures.
- DMs are mixed over whether they run a Session Zero for a given campaign.
- Most DMs let players use homebrew material, albeit withv varying conditions.
- DMs are mixed over how they use alignments in a particular game, but most do use alignment.
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