Cloudgatherer said:
(apparently his soul was in it, which was news to me, the DM).
Heh, that is your bust as a DM for 1) Not familiarizing yourself with the player's background, and 2) allowing the player to have such a critical story hook without your knowledge. It is also the player's bust for not telling you that he HAD such a critical story hook.
Sundering a weapon is a fine tactic situationally. I see it most often used when one character needs to deny his foe a distinct combat advantage.
I see sunder being most appropriate when
- your foe wields a weapon that increases his power by great orders of magnitude.
- your foe wields a weapon that greatly compliments his feat path, such as a fighter focused and specialized in the greatsword.
- your foe is wielding a weapon with greater reach than yours.
- your foe is possessed by a magical intelligent weapon that is controlling his actions.
- you must capture your foe unharmed.
Of course, sundering weapons is a military advantage as well - medieval German soldiers sometimes used greatswords to hack the heads off enemy polearms.
Sundering a weapon is a fine tactic as long as there is a rationale for it. Having your bad guys always go after your player group's nice weapons will quickly become tedious and could lead to a loss of enjoyment of your campaign. Don't fear to sunder, just use it sparingly.
And make sure your players consult you regarding their PCs' backgrounds