cmrscorpio
Explorer
So, I'm looking through the section on building your own companion, specifically at the powers given to leaders and I notice that they do not have the ability to heal themselves with their healing ability. Nor is there any mention of a companion character's ability to use a second wind, which is in contrast to the section in the dmg for creating npcs.
Does anyone know if this is this a mistake or if is it intentional?
Does anyone know if this is this a mistake or if is it intentional?