As I was discussing not far upthread with @jsaving, one of my problems with 9-point alignment is that it decouples moral concerns of the sort obviously in play with Good and Evil from social theoretic conceptions, in ways that make no sense at all - for instance, I'm supposed to imagine that it can be true that both a person who is committed to dissolution of all social bonds, and a stalwart conservative, can both be equally serving "the dignity of all sentient beings". That makes no sense at all: whoever has the right of it in an imagined debate between (say) Edmund Burke and Milton Friedman about what is the best way to serve the dignity of all sentient beings, they can't both be correct.
OK, I'll put aside my reservations on real world ethical philosophy for the moment to pose one basic question. If the two have different viewpoints, which stand in radical opposition to each other, and it seems clear they do, and if they cannot both be correct - one must be right, and the other wrong - how is it that the debate persists? Why have we not determined who was categorically wrong, and who was undeniably correct?
This frames Law and Chaos in the 9 box grid in the fashion of "which will best enable delivery of the moral right"? The LG character sees order and structure as best suited to deliver the greater good, while the CG character perceives freedom and independence as the best means of establishing Good. The LN and CN characters see the two as an end unto themselves, and not a means to achieving some other purpose (be it good or evil). And the LE character sees laws and order as a structure through which he can best achieve his own aims - the strong rule and the weak serve, and that is the way of things - where the CE character sees no constraints "do as thou wilt shall be the whole of the law".
To the rest of your post, you have ignored the entire point. I don't want my Heroic Fantasy Game to accept that providing for my family and dropping a few bucks in the plate at church each Sunday is Heroic Good. I want Captain America Good for my Heroic game, not some ambivalent "well, we'll try to fight off the Goblin horde if it doesn't place us at too much risk, but we expect to be paid and I want 25% in advance". I want characters who make real, heroic sacrifices to help people to be Fantasy Good, not characters who might volunteer one evening a month at a local community group and otherwise spend their time on their own enrichment and enjoyment. It's not good enough to be just "Good enough" to meet the Heroic tenets of Good.
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