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Do Cleric/Druid players just ignore a large portion of their spells list?
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<blockquote data-quote="5ekyu" data-source="post: 7499376" data-attributes="member: 6919838"><p>D&D beyond printout sheet shows the spells available for clerics druids - then you mark what you prepare. </p><p></p><p>clerics in games i run have created a few different "load-outs" for different circumstances.</p><p></p><p>but frankly, part of it is how many prep-per-day they get.</p><p></p><p>by 5th level they typical 16 wisdom cleric would have six "domain freebies" plus 5+3= 8 flexibles per day from their "slot spells for a total of 14 not counting cantrips. Compare to sorc which has 6 known plus cantrips. By 10th that increases to 10 domains and like 15 regular flex per days for 25 available slotted spells (vs sorc having 11 known) - ignoring cantrips.</p><p></p><p>that tends to make the "run standard set and change up for special occasions" pretty solid a choice.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7499376, member: 6919838"] D&D beyond printout sheet shows the spells available for clerics druids - then you mark what you prepare. clerics in games i run have created a few different "load-outs" for different circumstances. but frankly, part of it is how many prep-per-day they get. by 5th level they typical 16 wisdom cleric would have six "domain freebies" plus 5+3= 8 flexibles per day from their "slot spells for a total of 14 not counting cantrips. Compare to sorc which has 6 known plus cantrips. By 10th that increases to 10 domains and like 15 regular flex per days for 25 available slotted spells (vs sorc having 11 known) - ignoring cantrips. that tends to make the "run standard set and change up for special occasions" pretty solid a choice. [/QUOTE]
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Community
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Do Cleric/Druid players just ignore a large portion of their spells list?
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