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Do the official WotC adventures cheat with xp?
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<blockquote data-quote="Aldarc" data-source="post: 7177585" data-attributes="member: 5142"><p>This trend is unfortunate for those who feel they are being short-changed of content, though I probably would not have noticed if not for this thread. </p><p></p><p>(1) It's possible also possible that WotC miscalculated their own sense of the XP table in the context of their desired rate of level progression. </p><p></p><p>(2) There may be some desire for more rapid progression for the sake of either (a) pace of storytelling, and (b) the needs/demands/etc. of Adventurer's League play. </p><p></p><p>This issue may only really affect a small subset of people. I am not saying that it is wrong to care or feel short-changed, but this may be a complete non-issue at most tables of D&D players. This is where [MENTION=12731]CapnZapp[/MENTION]'s observation about "the shifting times we're living in" comes into picture. When most games never see past 8th level and campaign time is a precious scarcity, this rapid leveling may reflect how there is a tremendous amount of D&D content that would otherwise never be seen or experienced at most tables. So in some regards, though admittedly an imperfect analogy, the official adventures look like movies (or even mini-series) adapting lengthy books, things get left out to create a slimmer and more affordable product that still provides the highlights.</p></blockquote><p></p>
[QUOTE="Aldarc, post: 7177585, member: 5142"] This trend is unfortunate for those who feel they are being short-changed of content, though I probably would not have noticed if not for this thread. (1) It's possible also possible that WotC miscalculated their own sense of the XP table in the context of their desired rate of level progression. (2) There may be some desire for more rapid progression for the sake of either (a) pace of storytelling, and (b) the needs/demands/etc. of Adventurer's League play. This issue may only really affect a small subset of people. I am not saying that it is wrong to care or feel short-changed, but this may be a complete non-issue at most tables of D&D players. This is where [MENTION=12731]CapnZapp[/MENTION]'s observation about "the shifting times we're living in" comes into picture. When most games never see past 8th level and campaign time is a precious scarcity, this rapid leveling may reflect how there is a tremendous amount of D&D content that would otherwise never be seen or experienced at most tables. So in some regards, though admittedly an imperfect analogy, the official adventures look like movies (or even mini-series) adapting lengthy books, things get left out to create a slimmer and more affordable product that still provides the highlights. [/QUOTE]
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Do the official WotC adventures cheat with xp?
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