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General Tabletop Discussion
*Dungeons & Dragons
Do the official WotC adventures cheat with xp?
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<blockquote data-quote="Lord Twig" data-source="post: 7178020" data-attributes="member: 31754"><p>While awarding milestone leveling is certainly a valid way to play there are benefits to playing with XP leveling as well.</p><p></p><p>Take Adventurer's League, for example. You have people dropping in and out of games all the time. With milestone leveling there is no way to track the progress of a player that can't make it to every game. Of course you can just ignore the fact that he has only been to half the games and give him the level anyway, but other might see that as diminishing their own efforts and contribution.</p><p></p><p>Also there is the issue of common experience (player experience, not XP. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> ). If I am talking to someone I just met and find out they also play D&D and they say that they have played a character up to 15th level I know how much time and effort went into that character if they are using the XP method. If they are using milestones it could have been the same effort as XP, or it could have been 15 sessions with a level up after each one.</p><p></p><p>Finally, I do feel that I earned my levels more if I did it with XP. If the DM just says, "You finished this section of the adventure. Go ahead and level up for the next one." it just loses some of the significance for me.</p><p></p><p>Again, I am not saying that milestone leveling is bad, it is just different. There are definitely benefits. A lot of people don't like tracking and figuring out XP. It keeps the story moving without "mandatory" side quests. Etc. But tracking XP has its own benefits and rewards.</p></blockquote><p></p>
[QUOTE="Lord Twig, post: 7178020, member: 31754"] While awarding milestone leveling is certainly a valid way to play there are benefits to playing with XP leveling as well. Take Adventurer's League, for example. You have people dropping in and out of games all the time. With milestone leveling there is no way to track the progress of a player that can't make it to every game. Of course you can just ignore the fact that he has only been to half the games and give him the level anyway, but other might see that as diminishing their own efforts and contribution. Also there is the issue of common experience (player experience, not XP. :) ). If I am talking to someone I just met and find out they also play D&D and they say that they have played a character up to 15th level I know how much time and effort went into that character if they are using the XP method. If they are using milestones it could have been the same effort as XP, or it could have been 15 sessions with a level up after each one. Finally, I do feel that I earned my levels more if I did it with XP. If the DM just says, "You finished this section of the adventure. Go ahead and level up for the next one." it just loses some of the significance for me. Again, I am not saying that milestone leveling is bad, it is just different. There are definitely benefits. A lot of people don't like tracking and figuring out XP. It keeps the story moving without "mandatory" side quests. Etc. But tracking XP has its own benefits and rewards. [/QUOTE]
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Do the official WotC adventures cheat with xp?
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