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Do you design worlds according to fantastical physics?
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<blockquote data-quote="VelvetViolet" data-source="post: 7579306" data-attributes="member: 6686357"><p>There isn’t anything inherently wrong with the great wheel cosmology, but I find it needlessly byzantine as a result of being haphazardly slapped together by a bazillion writers over forty years. I decided to go back to basics for the sake of my own sanity. Western fantasy games generally take their inspiration from Indo-European cultural mythologies, so I decided to world build a setting based on reconstructed Proto-Indo-European mythology.</p><p></p><p>The Earth is flat, the sky is a dome, the otherworld is the abode of gods and the dead. There’s probably a world tree holding it all together. Outside is the void.</p><p></p><p>The cosmology is animistic, with gods for all aspects of nature and civilization that may be interacted with or even killed (or at least dismembered and scattered). These range in power from the supreme Sky Father and celestial bodies to the mountain and river gods to the rustic satyrs and dwarf trolls.</p><p></p><p>There were two successive wars between the gods and the... other gods. These others being the titans/jotun/fomori and firbolg/gigantes/vanir. These wars didn’t necessarily end in annihilation, as some of the other gods joined or even married the orthodox gods. </p><p></p><p>It’s all very recognizable. Even so, I’m happy to steal from other cultural mythologies like Arabic genies in lamps and Japanese ogres in the mountains.</p></blockquote><p></p>
[QUOTE="VelvetViolet, post: 7579306, member: 6686357"] There isn’t anything inherently wrong with the great wheel cosmology, but I find it needlessly byzantine as a result of being haphazardly slapped together by a bazillion writers over forty years. I decided to go back to basics for the sake of my own sanity. Western fantasy games generally take their inspiration from Indo-European cultural mythologies, so I decided to world build a setting based on reconstructed Proto-Indo-European mythology. The Earth is flat, the sky is a dome, the otherworld is the abode of gods and the dead. There’s probably a world tree holding it all together. Outside is the void. The cosmology is animistic, with gods for all aspects of nature and civilization that may be interacted with or even killed (or at least dismembered and scattered). These range in power from the supreme Sky Father and celestial bodies to the mountain and river gods to the rustic satyrs and dwarf trolls. There were two successive wars between the gods and the... other gods. These others being the titans/jotun/fomori and firbolg/gigantes/vanir. These wars didn’t necessarily end in annihilation, as some of the other gods joined or even married the orthodox gods. It’s all very recognizable. Even so, I’m happy to steal from other cultural mythologies like Arabic genies in lamps and Japanese ogres in the mountains. [/QUOTE]
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