VelvetViolet
Adventurer
Something I dislike about typical modern fantasy world building is that it basically tacks magic onto a world that otherwise operates according to real physics. I don’t think that is holistic, since the pre-modern societies that laid the foundation for the fantasy genre didn’t think that way. So I rejected this paradigm and world build according to my own invented magical physics. Of course that is really difficult on its own, so I like to read pre-modern philosophy and religion and obsolete scientific theories to get ideas for fantasy physics. This leads to a lot of interesting results, like spontaneous generation, four humors, flat world, hearts used for thinking, all diseases being caused by spirits, fighters developing superpowers by training really hard, and so forth.
There are a few roleplaying games which did something similar like Nephilim, Glorantha and Exalted. These served as inspiration for myself as well.
Do you world build according to magical physics? How so?
There are a few roleplaying games which did something similar like Nephilim, Glorantha and Exalted. These served as inspiration for myself as well.
Do you world build according to magical physics? How so?