GlassJaw said:
Why did you decide to make a website for your campaign?
I've been working on my campaign world since 1988 and wanted to organize my boxes full of notes and such into one cohesive place that would take up a lot less actual physical space. It makes it easy to check on stuff, no matter where I am at the time.
I also thought it would be usesful for the players in my new campaign which started in May 2001. As it turns out, I was mistaken. My players spend almost no time looking through the site for information. They're all what I would call "casual" gamers and are as interested, if not moreso, in the food we order at the games than in the actual game itself (with one or two exceptions).
I suck at HTML so I do my site through geocities through a little program they have on there for the HTML-deficient. I wish it looked a lot better than it does, but I do the best with what I can.
Glassjaw said:
What type of content do you include on your site?
* A short four-page "World Primer" to introduce new players to the world and the campaign
*
"Campaign Tools" which includes:
* The Adventure Log of each play session
* A short summary of each PC in the campaign with a link to the player's e-mail address
*An NPC Log, organized by city/country, of the main NPCs the players have met (names, title/job, etc.)
* "Adventure Supplements", like letters or journals they find, maps, etc.
*
"PC Builder" which includes:
* A section on each race available in the campaign, including stats and variants for each race for each PC class (e.g., how that particular race approaches that particular class along with ideas for skills, feats, and PrCs)
* A section on the classes allowed in the campaign including OGC from 3rd parties like Green Ronin's Shaman class - this part is not really too fleshed out yet since my players are almost all newbies and stuck to the core classes
* Regions & Skills: a section on the major regions in the world (continents, basically) and each country within each continents, with a selection of "Regional Class Skills" (two skills that a character from that country can always count as class skills, no matter what class he follows)
* A section on new and revised Skills, Feats, Prestige Classes, Clerical Domains, and Paladin Orders (basically using the rules from Green Ronin's
Book of the Righteous and holy warriors).
* A section on organizations (about 99% fluff/story elements)
*
Religions with lots of info on the major world religions and the cleric domains associated with the various faiths.
*
Magick with info on the magical traditions of each race, including some new spells and stuff. About 99% fluff/story elements.
*
"The Chronicles": a huge section written as though by the voice of one of the world's sages, describing the history of the world, and 'interviews' with various different people he has met. All fluff/story elements.
*
Contacts: how to get ahold of me and the other players, as well as links to helpful websites (like ENWorld and where to buy products online) and stuff like that.
*
Resources: Basically, this is where I get in trouble with the OGL. It's a list of all of the d20 gaming products that I own so that my players know what they might have access to. It uses the proper names and such.
*
Message Boards: a link to the boards
*
Legal & OGL: This is where I put my d20 license and all of that stuff about copyright and what-not.
Glassjaw said:
Do you mind posting a link? I always like to stea...umm, I mean
look at what people have created.
Well, the problem is, it's not technically quite up to snuff yet, both from my own professional standards and from an OGL standpoint. I have a lot of OGC on there (mostly feats, so far), but the problem is that I wanted to credit the source to try to guilt my players into buying the books I was using, so for awhile under each feat from which I transcribed the OGC, I put a note that said something like: "Source:
The Shaman's Handbook by Green Ronin Publishing". That's a big no-no in the OGL, so I'm in the process of fixing all that. I just strongly feel that the source material should get credit somehow.
Good luck!