Marimmar
First Post
I bet this has been done before but nevertheless the answers interest me.
IMC when a player couldn't attend a session he gave us his character sheet and we played him as an NPC for that session. Since the other players couldn't play a character of another to its fullest, those 'NPCs' often got killed. Nowadays we seriously consider playing without the unattending player's character but still award XP and magic item shares for them to keep up with the rest. Both options have their own flaws. The first one (our old ruling) was problematic since the unattending player's characters died far too often, the second option awards rewards without merit (probably the lesser evil.) How do you handle the situation of a player not making it to the session?
BTW the DMs cannot always be held responsible for the actions other players undertake with those NPCs, e.g.
The player of the party wizard is renown for his <i>improved invisibility, fly, fireball</i> combo. The player couldn't make it to the session and the party assaults a barbarian camp in that session. Player who plays the NPC wizard says, 'The wizard <i>flies</i> over the barbarian camp being <i>improved invisible</i> and starts bombarding the barbarians with <i>fireballs</i>. *BOOM* Next round a druid with a potion of <i>see invisible</i> steps out of a tent and casts a <i>dispel magic</i> at the wizard, successfully dispelling the <i>improved invisibility</i>. Every remaining barbarian warrior starts shooting arrows at the wizard until there's only a bloody corpse flowing in the sky... The rest of the party is still 100 yards away and can only watch as the wizard buys the farm.
~Marimmar
IMC when a player couldn't attend a session he gave us his character sheet and we played him as an NPC for that session. Since the other players couldn't play a character of another to its fullest, those 'NPCs' often got killed. Nowadays we seriously consider playing without the unattending player's character but still award XP and magic item shares for them to keep up with the rest. Both options have their own flaws. The first one (our old ruling) was problematic since the unattending player's characters died far too often, the second option awards rewards without merit (probably the lesser evil.) How do you handle the situation of a player not making it to the session?
BTW the DMs cannot always be held responsible for the actions other players undertake with those NPCs, e.g.
The player of the party wizard is renown for his <i>improved invisibility, fly, fireball</i> combo. The player couldn't make it to the session and the party assaults a barbarian camp in that session. Player who plays the NPC wizard says, 'The wizard <i>flies</i> over the barbarian camp being <i>improved invisible</i> and starts bombarding the barbarians with <i>fireballs</i>. *BOOM* Next round a druid with a potion of <i>see invisible</i> steps out of a tent and casts a <i>dispel magic</i> at the wizard, successfully dispelling the <i>improved invisibility</i>. Every remaining barbarian warrior starts shooting arrows at the wizard until there's only a bloody corpse flowing in the sky... The rest of the party is still 100 yards away and can only watch as the wizard buys the farm.
~Marimmar