Hexmage-EN
Legend
I've been playing a lot of Baldur's Gate 3, and for my last session I run before I get swamped by schoolwork I want to incorporate a lot of verticality to the battle map, especially since one of my players runs a shadar-kai monk with the mobile feat.
I usually make my maps using removable adhesive to stick Dungeon Tiles to a piece of black posterboard, so this time I'm cutting up pieces of an older, beat-up posterboard to stack on top of one another before adhering the tiles on top. I've decided that each piece of posterboard beneath a tile results in an elevation increase of 5 feet. At present I've got some water directly on the main posterboard, then the surrounding shore at 5 feet, then stairs that elevate at a slope to a platform at 25 feet. What I've got looks fairly good so far, but I get the feeling I could have found an easier way to construct this.
I usually make my maps using removable adhesive to stick Dungeon Tiles to a piece of black posterboard, so this time I'm cutting up pieces of an older, beat-up posterboard to stack on top of one another before adhering the tiles on top. I've decided that each piece of posterboard beneath a tile results in an elevation increase of 5 feet. At present I've got some water directly on the main posterboard, then the surrounding shore at 5 feet, then stairs that elevate at a slope to a platform at 25 feet. What I've got looks fairly good so far, but I get the feeling I could have found an easier way to construct this.