green slime said:
Because the RAW doesn't explicitly state one way or the other? I put forward my view, and I am the one that gets attacked for it. I have not condemed others for how they intrepret the rules.
Actually, the RAW
strongly implies on the 'not ending' side. No, you're correct, it doesn't come out and state it directly either way.
But, by RAW, the rage lasts for a
set amount of time, unless the Barbarian
chooses to end it early.
I hardly think the last thought a Barbarian is going to have as she falls unconscious is "Oh yeah, baby! I want my rage to end so I don't actually go into the negatives, but just die straight out..."
She's not
choosing to go unconcious, she's not
choosing to die, so why would she
choose to have her rage end early at that point?
If the rage isn't stopped by the barbarian (or a spell, that again
specifically states it ends rage), by RAW, the rage lasts until the duration runs out.
It makes it too risky (and ultimately unheroic), imo, to use rage in any game that has the rage end when the barbarian goes unconcious. With that ruling (again, imo), the only time to rage is if the party *knows absolutely* they'll be able to slaughter their opponents and the rage will just let them get it done quicker, or the party knows there's no way in hell they're going to win and the rage will let them at least take out 'as many enemies as possible' before they all die. Anything else is risking the barbarian's life for no real gain.