chriton227
Explorer
tafkamhokie said:Would making the action point you get for hitting a milestone something like a Super Action Point that could be used to:
Reroll one attack roll, or opponent's attack roll against you, or
Recover one encounter power, or
Automatically make one saving throw, or
Automatically stabilize if unconscious, or
Gain an additional standard action
I like the idea of giving milestones something extra, my only thing would be to make sure you don't step on anyone's toes in the process. For example, allowing a super action point to cause an enemy to reroll and attack may discourage players from playing halflings, since anyone can use a SAP to do the same thing as thier racial ability. I would probably go with something outside the action point mechanic, like allowing a daily ability to recharge or regaining a healing surge, or possibly allowing a choice between a couple options like that.