Is there a quickie rule anywhere that I can use to determine whether found armor on dead foes will fit a character well if he scavages some?
And, realistically, how likely is armor to fit another person? I would think that the "stiffer" armor is, the more likely it will not fit another warrior. For example, leather is much more likely to fit someone else than plate.
In my game, I used a quicky, simple rule that I made up on the spot, though I'm not happy with it. I basically compared the two characters, the dead guy and the PC, looking at the physical stats of each, adding the variance together to come up with a d20 target number. The PC having a lower stat reduced the target, making the armor "big". If the PC had a stat that was higher than the deceased, then that would make the armor tight.
A quick comparison and a quick d20 roll determined whether the armor could would fit.
As I said, I'm not that happy with it. It's just something I made up on the fly.
So, I'm looking for a quickie rule someplace that I can use. I need to consider damage to the armor, too. There may be a hole in it.
Any direction to point me at?
And, realistically, how likely is armor to fit another person? I would think that the "stiffer" armor is, the more likely it will not fit another warrior. For example, leather is much more likely to fit someone else than plate.
In my game, I used a quicky, simple rule that I made up on the spot, though I'm not happy with it. I basically compared the two characters, the dead guy and the PC, looking at the physical stats of each, adding the variance together to come up with a d20 target number. The PC having a lower stat reduced the target, making the armor "big". If the PC had a stat that was higher than the deceased, then that would make the armor tight.
A quick comparison and a quick d20 roll determined whether the armor could would fit.
As I said, I'm not that happy with it. It's just something I made up on the fly.
So, I'm looking for a quickie rule someplace that I can use. I need to consider damage to the armor, too. There may be a hole in it.
Any direction to point me at?