KKDragonLord
First Post
If i have dragon breath: Fire does the feat Draconic Spell caster give its bonus to hit when i use a power such as Thunder breath through a flaming weapon to make it fire typed?
The short answer is: maybe. WotC needs to clear up the rules on weapons-as-implements.
The long answer is: CharOp seems to have reached consensus that it could technically work, but it's cheesy; then WotC issued a FAQ or something saying that it didn't work, but they didn't offer a rules-based justification as to why not.
The really long answer is: hidden in many, many debates on the WotC forums, which we can't access right now.
IMHO: don't do it, it's cheesy.
Cheers, -- N
The short answer is: maybe. WotC needs to clear up the rules on weapons-as-implements.
The long answer is: CharOp seems to have reached consensus that it could technically work, but it's cheesy; then WotC issued a FAQ or something saying that it didn't work, but they didn't offer a rules-based justification as to why not.
IMHO: don't do it, it's cheesy.
It's worth noting that the FAQ doesn't say that, but some people interpret it that way since power's aren't mentioned specifically as being available to someone using a weapon as an implement. It's still pretty divided whenever it comes up on the WotC boards.
I decided to house-rule the feat to a flat +1 untyped bonus to attack and damage, just like I have done with Hellfire Blood, Feyborn Charm, and Gnome Phantasmist. Gives the feats a feel of racial affinity without making them musts.Or better, ban the feat. Okay, that's not terribly constructive.
At an LFR table I was DMing, I'd probably just allow it and move on. I'd also give the same suggestion 'just get a Rod of the Dragonborn' to make things 100% clear.
I decided to house-rule the feat to a flat +1 untyped bonus to attack and damage, just like I have done with Hellfire Blood, Feyborn Charm, and Gnome Phantasmist. Gives the feats a feel of racial affinity without making them musts.
Well, sure they're "must have" feats if you're playing the right race/class combination, but far less so than in their original incarnation (apart from Hellfire Blood, of course). A flat +1 to attack and damage rolls with, say, fire spells is considerable more down to earth than a scaling +1 to +3 feat bonus (which stacks with Weapon Expertise)...If they're a flat bonus to attack, and untyped, they become a 'must have' feat. Those restrictions are there for a reason.