Mistwell said:You mean the attack spells do damage?
Both the Hound and Wall spells are utility, and both have solid application outside of combat. I see no problem with attacks doing damage.
As for generic, that sounds a bit redundant. Attack spells do damage and sometimes add a condition. The list of conditions is finite. They become less generic when you look at utility spells, as they should.
Well, I'd like it if there were more attack spells that did not do damage. IOW instead of damage with a debuff on the side, just a pure debuff, or a pure control effect. There are a couple like sleep, but yes virtually all combat spells being X damage, y side effect is a tad boring to me.