Ferdil
First Post
Here I am. I am about to run a campaign with dragons as player characters. The story is that a bunch of dragons (the PCs) are sent for mysterious reasons in the real world, in the age of the Crusades. As every dragon, they have to gather a huge treasure to buy their place in the dragon heaven when they'll die, but they discover that in this world people there is much less money and valuable treasures than in the world they come from. They are going to find other dragons that were sent in the "real" world and eventually fight them to obtain their treasure.
Now. First of all DO NOT COMMENT THE PLOT.
Second: DO NOT TELL ME to use dragonborn.
Third: DO NOT TELL ME to make them always go around in human form.
In the beginning I thought that I could simply make a class and a race balanced with the others, but I quickly realized that it would be more difficult than that.
Do you have any ideas? I want to keep everithing as balanced as possible (even introducing new rules would be fine) and also the dragon monsters should have comparable powers and features, because they'll probably have to fight other dragons.
Now. First of all DO NOT COMMENT THE PLOT.
Second: DO NOT TELL ME to use dragonborn.
Third: DO NOT TELL ME to make them always go around in human form.
In the beginning I thought that I could simply make a class and a race balanced with the others, but I quickly realized that it would be more difficult than that.
Do you have any ideas? I want to keep everithing as balanced as possible (even introducing new rules would be fine) and also the dragon monsters should have comparable powers and features, because they'll probably have to fight other dragons.
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