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Dragonslayers: After the second dragon

RedSwan78

First Post
Grim - BLESS in effect

Grim lumbers over to the krenshar that is dragging Alex off and raises Venomtooth up over his head in both hands and attempts to cleave the krenshar in half.

(OoC- Grim now has a Strength of 24, a Dex of 8, and a -1 to attack rolls and AC due to size, [AC now 17] although Bless is an effect giving him a +1 to attack. Grim moves over to the Krenshar and attacks it with his reach. Attack +13 (+4 bab, +1 WF, +1 Magic, +7 Strength, +1 Bless, -1 Size) Dmg 3d6 + 12 (1 of which is acid dmg).
 

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Evilhalfling

Adventurer
Hond misses widely cleaving a tree in half where the beast should have been. Larleth fits two arrows to his bow and fires them at the creature, one hit and the other misses.
Grim just misses cutting Alex in half, if the poor bastard had been anything but motionless, he would be in the same sized chunks the krenshar is now in. Aphram fires three shots the first sinking deep into the unnatural beast. the second flies past and buzzing loudly in Velsovous’s ear – missing the beast completely. The last shot is a clean miss. Velsovous’ power sinks into Hond giving him a little breathing room

The beast yowls biting Hond shoulder, he staggers but remains standing. The beast continues to slowly heal. Alone in the clearing Kylala’s twin blades inflict grievous wounds into one of the krenshar, it fights more cautiously but she is torn down as the krenshar flank her and drag her to the ground. She is still fighting but it looks bad.


Ooc : Hond miss chance 01% and 03% critical hit on tree. Velsouvous 21 hp healing
Grim 18 hit (dmg 21), Larleth 27 (8dmg) & miss 11% , Aphram 27,(12dmg) 1+ (makes ref save), 14, Kylala 26, 18 (10dmg) misses AoO 14.

Beast criticals Hond again! nat 20, 26 (22dmg) no trip 13v 18, 1 claw 17+ (9hp)
Vs Kylala 20(5dmg),1,15 tripped 19 v 17 & 18 hit (4 dmg)

Hond @-73 (10 pts this round)
Beast @ -63 hp
Kylala @ -14 hp
krenshar @ -10 hp
Code:
                    (a)                   
                     GG
                     GG
                        
VKH++++L++++++A++++++++cc
                      k[color=red]K[/color]kcc
 

azmodean

First Post
Still ducking and weaving, Velsouvous attempts to strike at the unnatural creature with the wrath of Vixzu. The group fell right into their trap, all we can do now is try to finish this one off and then go help the others.

OOC: Spontaneously Casting Inflict Moderate Wounds (converting the Bull's strength) while on the defensive (Concentration is +10, DC is 17) and delivering the touch attack (+10 to hit)
 


Super Girl

First Post
"Grim, Help!" Ky shouts out as she is bowled over and knocked to the ground. She nips up, arching her back, and then kicking out to send her to her feet, and then she swings out with one of her blades at the more injured creature, more worried about keeping the things off then hurting them.

OOC:Fighting defensively, +3 attack, defense is now 20
 

Ferrix

Explorer
Hearing Ky's cry for help, Aphram spins around, taking a step forward and looses three arrows at the creature closest to him flanking her.

OOC: Move 5' towards Kylala; Full Attack: +9/+9/+4 Dragon's Wing (1d8+4); Bless Factored in Now
 

RedSwan78

First Post
Grimhild Uggluck

Grim, satisfied that Alex is no longer in immediate danger hears Kylala's cry and turns around to see her on the ground rolling around avoiding bites and claws from the two krenshar on either side of her.

"Leave hur alone!" he growls as he charges over next to Kylala to cleave open the healthier looking of the two krenshar.


(Ooc- Grim charges next to Kylala and attacks the krenshar that has not been attacked yet. Attack +15 (+2 for charge), Dmg: 3d6+12 Grim goes before Aphram, so if Grim kills that one, and Kylala kills the other, I just assume that Aphram can direct his attack back at his other target. Using the previous "map", here is the position that Grim moves to:

Code:
                    (a)                   
                     
                     
                      GG
VKH++++L++++++A+++++++GGc
                      k[color=red]K[/color]kcc
 
Last edited:

Isida Kep'Tukari

Adventurer
Supporter
Lalreth continues to press his attack until the krenshar lies extremely dead, sending arrow after arrow into it.

"Why twang can't twang you twang die!"

OOC - More attacking as above until it dies.
 

Evilhalfling

Adventurer
Hond’s determination pays off and he hits twice, and the beast collapses in a spray of blood. The handle of the blade still sticking out of the beast’s chest is obvious to both men. Velsouvous reaches out and stops the beast’s heart. Grim dashes back and kills the unwounded krenshar. Aphram spins and open fire on the last krenshar near Kylala. And it goes down quickly

One of the clerics dashes over to stop Alex from bleeding to death. Hond sags to his knees, leaning on his sword, his adrenaline ebbing. The noises of the wilderness return to their normal levels. What now?

OOC: Hond 23, (12dmg); 18, (11dmg); krenshar 5, 15 AoO (miss), Kylea 7(miss) velsouvous you can use a different spell or even a weapon if you like, but without you, it gets back up. Grim 23 (25dmg) Lareth 12, 17 (6dmg), 9; Aphram 21(7dmg),

Alex needs a CWM or 2 CLW to return to consciousness. How much healing are you giving to Hond & Kylala?
 

azmodean

First Post
Altering action.

Velsouvous watches as Hond's blows fell the beast, It's down, but just to be sure... Velsouvous leaps into the air and falls, screaming on the beast, kicking with both feet as he lands on its head.

OOC: Coup de Grace with interesting description, Automatic critical (2d6+6 damage) plus a fortitude save DC 10+damage dealt to avoid death unless it does not take normal damage from magic bludgeoning weapons. Not sure what the outcome is if it does merely take subdual damage. At the worst I suppose it would be an automatic hit dealing 1d6+3 damage.
 

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