INT - TEMPLE OF KNOWLEDGE CRYPTS - NIGHT
[The room is large, hewn from the rock beneath the city. Biers stand around the edges of the room, white-clad forms lying on them. The chamber is lit by hundreds of candles. EGIL enters, dressed in ceremonial robes, followed by DRU, DI'FIER, and GARTO.]
EGIL (softly): I will speak with the spirit of Darnesthi Dreamwatcher...but I must have silence. Speaking with the dead is rarely pleasant...nor is it particularly safe.
[The others array themseves in a rough semicircle as EGIL turns to the bier and the elven woman arrayed upon it. He raises his arms and begins chanting in the stentorian tones of the Celestial language. Wisps of vapor arise from the floor and coalesce around him, orbiting him for a moment before settling over the body. Gradually they begin to resemble DARNESTHI, and the misty figure singls into the corpse, which jolts. The eyes open, slowly, but do not look at anything.]
EGIL (firmly, now in English): Spirit of the Dreamwatcher, I have called you back to this plane to speak of that which killed you.
DARNESTHI (whispered): You have called. I have come. Ask your questions.
EGIL: Who did you see attacking the temple?
DARNESTHI (whispered): ...elves. Black elves.
DRU: Black elves?
[DI'FIER shushes DRU.]
EGIL: What did they want?
DARNESTHI (whispered): ...Varian...and Naïlo...
[EGIL swallows, composing himself and collecting his will. Sweat forms on his face.]
EGIL: How can we find them?
DARNESTHI (whispered): ...speak...
[DARNESTHI'S body begins to twitch on the slab, and the strain on EGIL's face grows greater.]
EGIL: Speak?
DARNESTHI (louder now): ...speak with the fouler (her back arches, the body writhes, and the next words are nearly screamed) of those below!
[On the last word the candles are all snuffed and the room is plunged into darkness. A moment passes, and then a whispered word is heard. A light begins to glow in DI'FIER's hand. CUT to EGIL, looking very pale.]
EGIL: I sincerely hope that we were not just told to summon a demon.
EXT - NEW CITY - NIGHT
[DRU and DI'FIER wander through the streets, which are barely less busy than they are during the day - just lit by torchlight and lanterns now.]
DI'FIER: So they were looking for you.
DRU: But they were looking for Varian as well. Why would they be so interested in the politics of Highgate?
[DI'FIER has paused, and is sniffing the air, a disgusted expression on his face.]
DRU: Di'Fier?
DI'FIER: What...is that smell?
DRU (sniffs): It's the sewers, Di'Fier. Just like in Freeport.
DI'FIER: ...below the city. 'Speak with the foulest of those below.'
DRU: Fouler.
DI'FIER (reflectively): You'd think the God of Knowledge would have a better grasp on grammar. (shakes head) Anyway, maybe there's someone down there who can help us.
DRU: Great. Why do these things always end up with us going into the sewers?
INT - MIDDENMAN'S WHARF - NIGHT
[DRU and DI'FIER descend into a monstrous brick room, almost cathedral-like in its immensity. In the center, a river of sewage, and on the river, barges. A small figure - PERKINS - detaches itself from one of the shadowy boats, leaping from barge to barge to get to the shore. As he enters the light we see he is old and filthy.]
PERKINS: Are you the cleaners?
DRU and DI'FIER look at each other.
DI'FIER: I don't think so...
PERKINS: Damn. One of the cubes has gotten loose, we've got no idea where it's at. Best be careful down here.
DRU: Cubes?
PERKINS: Gelatinous ones, miss. Eat the garbage.
DI'FIER: Are you...in charge of these sewers?
PERKINS (grins): That's me. Harold Perkins, Cleaning and Scraping Committee.
DI'FIER (nonplussed): We're...investigating a crime, and we were told to speak with the foulest of those below.
[PERKINS looks offended.]
DRU: We didn't mean you. (shoots DI'FIER a glare) And he actually said 'the fouler of those below'.
DI'FIER: He couldn't have meant that unless there were only two people down here.
PERKINS: Fouler? Fowler!
DRU: Beg pardon?
PERKINS: Fallaranthropistemort. That's his full name, but most of us call him 'Fowler'. He's a gnome. Keeps bats. Collects them. He does a lot of exploring for his job.
DI'FIER: Some sort of safety inspector?
PERKINS (hawks and spits): Nah. He collects guano.
DRU: Guano?
PERKINS: For his cousin. Kolter. Owns Kolter Clockworks. Not a damn clue what he does with it, though. You'll probably find Fowler in the Mining District. He always gets a drunk on after he's been paid. Just follow your nose.
DI'FIER: Thank you.
[DI'FIER and DRU head for the exit.]
DRU: Kolter Clockworks, eh?
[Simultaneously, their hands go to their belts, withdrawing their flintlocks and looking at them. CUT to a closeup of the gun. The torches shine off of the brass plates on the sides of the guns, and we see they are engraved with an ornate 'K'. The pistols are replaced, and DRU and DI'FIER head up the ladder.]
EXT - MINING DISTRICT - DAY
[DRU and DI'FIER push their way through crowds of miners on their way to work. Every so often, DI'FIER pauses to sniff the air. We see him proceed as DRU stops a miner and begins talking to him. He takes a few steps, sniffs, takes a few more steps, sniffs again, looks down at his boot. He bends down, sniffs, makes a face, and straightens up. DRU arrives behind him.]
DRU: If you're through playing bloodhound, the taverns are this way. Right outside the mines, wher ethe miners can hit them first thing after their shift.
[They follow the flow of the miners as the camera backs up, then zooms through the air to an alley, in which a tiny figure is parked, comatose. The gnome sits strapped to a backpack that is almost as large as he is, with all manner of tools hanging from it: shovel, pick, rope, chisel, a small cage containing a bat, and a blunderbuss. The gnome, pack, and utensils are discolored and spotted from long abuse, and liberaly sprinkled with guano. This is FOWLER.]
[As we watch, two pairs of boots come into the screen.]
DI'FIER: This must be him.
DRU: Think we'll get anything out of him?
DI'FIER: Egil says that the dead don't lie.
DRU: I wonder how he moves with a pack that size? He must be a strong little guy.
[The left-hand pair of boots takes a step closer, and a hand reaches down to flip the top of the pack open.]
[CUT to a long shot, resembling something from the bottom of a very deep hole. At the top, sky, which is suddenly partially blocked by DRU's face. A moment later, DI'FIER's appears as well.
DI'FIER: It's a magical backpack.
DRU: ...and he uses it to store bat sh*t.
INT - BROCAIL'S MAIN ROOM - DAY
[DRU and DI'FIER enter, crossing the main room of the inn, carrying FOWLER and his pack between them. As they pass, conversation ceases and people turn to stare at the smelly gnome. DRU leans over to the innkeeper as they stagger towards the stairs.]
DRU: We'll need three baths.
INNKEEPER (gagging): A...a bath for each of you?
[color][DRU looks thoughtful for a moment.][/color]
DRU: Good idea. Five baths.
[DRU and DI'FIER exit up the stairs.]
INT - DI'FIER'S ROOM - DAY
[DI'FIER is vigorously scrubbing the semiconscious FOWLER with a long-handled brush as DRU relaxes in one of the tubs. Through the windows, we can see the rest of the city, and the ocean beyond it.]
DI'FIER: I don't see why we had to do this in my room.
DRU: It was closer, and I wasn't carrying that smelly little creature up another flight of stairs. Besides, you have a nice view. All I have are those mountains.
DI'FIER: I like the mountains. They're exotic. (he dunks FOWLER< who comes up coughing and spluttering) I think he's awake.
FOWLER (thrashing): Fowler is drowning! Fowler is drowning!
[DI'FIER heaves the gnome to his feet in the tub. As soon as he lets go, FOWLER crouches under the water to his eyes. Gradually, the rest of his face emerges.]
FOWLER: Why you try to drown Fowler?
DI'FIER: I'm not trying to drown you. I'm trying to clean you. Although I think we're going to need another bath.
[Behind him and out of focus in the background, DRU steps out of hers and wraps a robe around herself.]
DRU: You can use this one if he needs another rinse.
FOWLER: Fowler is clean enough.
DI'FIER (sniffs): No, he isn't.
FOWLER: Why you bathe Fowler? Where is Fowler's drink?
DRU: We need to talk to you, Fowler. Did you see anything in the sewers, three nights ago?
FOWLER: Fowler saw many things. There was a chipped brick three rows up from the bottom and twelve feet in in the easternmost tunnel leading from the manhole on the street of the glassworkers. There was...
DI'FIER (holding up a hand): Did you see anything unusual? Any people?
DRU: Black elves?
FOWLER: Fowler saw black elves and spiders. They came from a new tunnel that should not have been there.
DI'FIER: A new tunnel? Where did it go?
FOWLER: Down.