5 out of 5 rating for Dues for the Dead
When taken as a straight combat module, this is just average. However, when Dues for the Dead is run as an exploration with some combats, this module really shines. There are encounters with other explorers (that are trapped), other explorers (finishing up their tomb raiding), and some things that eat explorers. There are some chances to work in lore from Tyranny, Phlan, and Pool of Radiance. And a sidekick that actually advances the plot without railroading it. 5 stars.
The Good:Excellent exploration that emphasizes area history and other power groups in the area. Combats are well-themed and players all report them as "balanced". Excellent job of letting players enter the story of the AL season.
The Bad:Lacks development of a "big scene" that players remember. (For example, Shadows Over The Moonsea has the ship popping out of the water.)