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Dungeon 121-Anyone else get it yet?

I don't recall seeing a thread recently about the current Dungeon magazine (#121, April 2005). Did I just miss the thread, or am I the first one to receive it this month? I'll be online for another 10 minutes or so, if you want me to post contents or anyhting else, post now and I'll do what I can before I head to bed. Otherwise, I'll post in the morning (unless I'm beating a dead horse here and I'm the last person to get this issue).

Edit-Contents posted below. And just for the record, I received it on Feb. 24th. That seems awful quick, as I seem to remember getting the last issue about 2 weeks ago.
 
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OK, here goes. I haven't read any of the issue yet, so this is just the contents, adventure summary, and a quick line about the articles from what I could determine from the first paragraph or two.

Dungeon Issue #121 April 2005

Special Feature:
Greyhawk Map Insert (#4 of 4): 4th and final poster map of Greyhawk. Cartography by Rob Lazzaretti, research by Eric Mona

Adventures:
Fiends Embrace by Stephen S. Greer
Ages ago, the demon prince Graz'zt fashioned a cloak, the Fiend's Embrace, from the skin of a pit fiend and offered it as a gift to his lover, the witch queen Iggwilv. Today, rumors claim it is hidden in a keep in the Cold Marshes. Will agents of a jealous demigod get to the cloak before the PCs? A Greyhawk adventure for 4th-level characters.

The Styes by Richard Pett
Once, the styes was the ocean gateway to a major city, her magnificent buildings crowning a man-made island held aloft on piers and boardwalks. Now it has grown old and diseased, a perfect haven for sadists, cultists, and hungry things that flop and writhe. A D&D adventure for 9th level characters.

Secrets of the Arch Wood by Skip Williams
A few years ago, the swords of Archendale went ahead with plans to log a section of the Arch Wood near their borders. Yet only a year later, the logging stopped abruptly. Archendale's rulers did not reveal a reason, but that reason is about to make itself known. A Forgotten Realms adventure for 13th level characters.

Articles:
Dungeoncraft: The Big Picture-Plotting the campaign (Part 1) by Monte Cook
Employers and Patrons by Alec Austin
Unsung Heroes by Russell Brown (professions to add detail to urban encounters)
One Hundren Useless Items by Richard Pett (100 items with no real use designed to perplex and trouble players)
Well Met on the Road by Russell Brown (Groups of travelers for PCs to encounter on the road)
Wil Save: @!$%#%^ You, It's Magic! by Wil Wheaton


Next Month in Dungeon: May #122

Final Resting Place by Michael Kortes
Most adventurers like to think that when their number is finally up, their colleagues will bring them home, either to be raised or at least returned to their families for a proper burial. But how far will the PCs go in order to do right by a fallen adventurer? And will they draw the line at hauling his coffin out of the underdark? A D&D adventure for 3rd level characters.

Fiendish Footprints by Tito Leati
A microscopic map etched into the surface of a tiny knag of wood puts the PCs of the trail of the Fiendish Foot, an item of vast necromantic potential. Will your heroes beat a band of hobgoblins to the Foot? And what of the object's vampiric portectors? A D&D adventure for 6th level characters.

The Root of Evil by Mike Mearls
A sickness festers in the heart of a great city-the demon tree Malgarius spreads its diseased roots through paving stones and courtyards. Only the most powerful adventurers have what it takes to enter the demon tree and return alive. A D&D adventure for 18th level characters.

Backdrop: The Ring of Storms by Keith Baker
the land of Xen'drik holds many secrets, wonders long forgotten by the children of the modern age. Cyclopean ruins recall the heyday of an empire of giants, whose savage descendants lurk in the shadows of their former glory. Xen'drik also hosts the ruins of a mysterious sect of long-lost elves called the Qabalrin, whose shattered cities lie within the mysterious Ring of Storms. An Eberron backdrop of exploration and doom straight from the setting's creator!
 

mearls

Hero
Cthulhu's Librarian said:
Backdrop: The Ring of Storms by Keith Baker
the land of Xen'drik holds many secrets, wonders long forgotten by the children of the modern age. Cyclopean ruins recall the heyday of an empire of giants, whose savage descendants lurk in the shadows of their former glory. Xen'drik also hosts the ruins of a mysterious sect of long-lost elves called the Qabalrin, whose shattered cities lie within the mysterious Ring of Storms. An Eberron backdrop of exploration and doom straight from the setting's creator!

COOL!
 

mearls said:

That's what I thought too! I also thought that about this one:
The Root of Evil by Mike Mearls
A sickness festers in the heart of a great city-the demon tree Malgarius spreads its diseased roots through paving stones and courtyards. Only the most powerful adventurers have what it takes to enter the demon tree and return alive. A D&D adventure for 18th level characters.
I'm looking forward to your adventure, Mike!
 

Jaws

First Post
I got mine on Wednesday. I wasn't expecting it until March sometime. Both the Eberron and Mearls adventures got me peaked for #122.


Peace and smiles :)

j.
 

RichGreen

Adventurer
Hi,

Dungeon has been getting better and better recently. I look forward to it much more than Dragon these days!

Cheers


Richard
 

diaglo

Adventurer
i actually got last month's issue on time. so i'm looking to see if DUngeon starts a new trend and gets me this one on time too.

but i ain't holding my breath.


diaglo "2 issues in the last 14 on time" Ooi.
 


MerricB

Eternal Optimist
Supporter
Heh, I'm quite looking forward to this one:

Fiendish Footprints by Tito Leati

Tito Leati's adventure "The Seventh Arm" proved one of the best adventures in my recent "Great Kingdom" campaign. :)

Cheers!
 

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