I have to say issue #99 is the worst issue of Dungeon I've ever seen (admittedly, I've only been buying it off the newsstand for the last two and a half years or so).
One adventure? ONE? And at 26 pages (including ads, maps, etc) its not exceptionly long for Dungeon. It really is just 4 or 5 short (4 room/encounter) side-treks LOOSELY tied together with a plot. It's not badly written, and some of the encounters are interesting, but its nothing spectacular.
And thats it. One adventure. No side-treks. A couple critical threats and a couple maps.
Then we get half the issue filled with Polyhedron and a ridiciulous D20 minigame based on such classics as Scooby Doo.
When Polyhedron was just %15-%20 max the total content of Dungeon, I looked at it as an added bonus. It was sometimes fun to read, but since I just play D&D, its not real useful.
But now half the product I'm buying is being eaten up by this thing I don't want? And even though the magazine is HALF the size of the bi-monthly issues (including the aforementioned %50 Polyhedron content), it's only a dollar less, amounting to a %75 price increase!
I always thought Dungeon was one of the great (and only) values available to D&D gamers. Usually you got 3 or 4 (sometimes 5) QUALITY adventures for only $7-$8. For the same content, I would have gladly paid $10 if they'd asked. But now, assuming an average of 1.5 adventures per issue, I'm looking at $14 for 3 adventures, and I have to buy two issues with a large amount of content that I don't really want (but didn't mind when it didn't effect the quality of the rest of the magazine).
I realize that Dungeon and Polyhedron have been struggling lately. But I can only think this latest move is a huge mistake that will spell disaster for both publications.
One adventure? ONE? And at 26 pages (including ads, maps, etc) its not exceptionly long for Dungeon. It really is just 4 or 5 short (4 room/encounter) side-treks LOOSELY tied together with a plot. It's not badly written, and some of the encounters are interesting, but its nothing spectacular.
And thats it. One adventure. No side-treks. A couple critical threats and a couple maps.
Then we get half the issue filled with Polyhedron and a ridiciulous D20 minigame based on such classics as Scooby Doo.
When Polyhedron was just %15-%20 max the total content of Dungeon, I looked at it as an added bonus. It was sometimes fun to read, but since I just play D&D, its not real useful.
But now half the product I'm buying is being eaten up by this thing I don't want? And even though the magazine is HALF the size of the bi-monthly issues (including the aforementioned %50 Polyhedron content), it's only a dollar less, amounting to a %75 price increase!
I always thought Dungeon was one of the great (and only) values available to D&D gamers. Usually you got 3 or 4 (sometimes 5) QUALITY adventures for only $7-$8. For the same content, I would have gladly paid $10 if they'd asked. But now, assuming an average of 1.5 adventures per issue, I'm looking at $14 for 3 adventures, and I have to buy two issues with a large amount of content that I don't really want (but didn't mind when it didn't effect the quality of the rest of the magazine).
I realize that Dungeon and Polyhedron have been struggling lately. But I can only think this latest move is a huge mistake that will spell disaster for both publications.