Sadras
Legend
Resurrections need to have a greater cost attributed to it to placate the God of Death for losing a soul/subject. Those willing to be part of the ritual (Donors) will be subject to the cost.
1) 6 Ability points (one of each category), and usually the highest point amongst all those being part (donors).
2) 1 Permanent hit point from each Donor.
3) Age/Experience must be made up by the Donors, split in equal portions.
These costs are just for starters and I'm surprised these costs are not mandatory in the game already. They make sense and it would certainly reflect why Resurrection rarely occurs.
1) 6 Ability points (one of each category), and usually the highest point amongst all those being part (donors).
2) 1 Permanent hit point from each Donor.
3) Age/Experience must be made up by the Donors, split in equal portions.
These costs are just for starters and I'm surprised these costs are not mandatory in the game already. They make sense and it would certainly reflect why Resurrection rarely occurs.
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