Ry
Explorer
Hi Will.
For magic items, I think the key is how you present the world's demographics. If there's a 6th level wizard in every major town, then yeah, there's a lot of low-power magic items, but I don't think they unbalance the game at all because they can't be pooled together to buy massively powerful items for cash.
But if 6th level characters are rare, so are weapons that require a 6th level character to make. They aren't made lightly, and they aren't made factory-style.
So it depends on the approach.
For magic items, I think the key is how you present the world's demographics. If there's a 6th level wizard in every major town, then yeah, there's a lot of low-power magic items, but I don't think they unbalance the game at all because they can't be pooled together to buy massively powerful items for cash.
But if 6th level characters are rare, so are weapons that require a 6th level character to make. They aren't made lightly, and they aren't made factory-style.
So it depends on the approach.