Pheonix0114
Explorer
I'm in the process of setting up for a E7 Pathfinder Game and came across something that could be a breaking issue. The Extra feats, such as Extra Rage, Extra Rogue Talent, and Extra Arcane Pool, worry me as they allow some classes to gain abilities that I'm not sure classes like Fighters can keep up with. Extra Rogue Talent seems pretty safe, as Talents and Feats are of similar power levels, but things like Extra Rage could eventually be taken enough times to allow nearly unlimited use of the ability. Am I right to be paranoid? Or is this a non-issue? Also if it is too powerful, what sort of limits should I set on taking them?
Also, I am allowing Capstone Feats to gain most (if not all, haven't looked entirely yet) of the 8th level class features, I just wanted to keep full BAB classes as the only iterative attack characters.
Also, I am allowing Capstone Feats to gain most (if not all, haven't looked entirely yet) of the 8th level class features, I just wanted to keep full BAB classes as the only iterative attack characters.