Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Easy Berserker Barbarian fix
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Flamestrike" data-source="post: 7110560" data-attributes="member: 6788736"><p>At 1st level assuming a Con of 14 (it should range between 12-16) its a +4 save so 11+ needed. 50/50 chance.</p><p></p><p>At 10th level assuming Con 16 its +7 (meaning an 8+ needed). 65 percent.</p><p></p><p>At 17th level with Con 20 its a 4+ or better or 85 percent.</p><p></p><p></p><p></p><p>Both resources that could be used elsewhere. Im OK with this.</p><p></p><p>A player in my game is constantly trying to use <em>guidance </em>whenever the DM calls for a skill check (even on perception checks to notice things as we walk along). As a fellow player, I had to tell him to stop. Unless its obvious in game that the PC needed guidance, then its immersion wrecking gamism to even suggest it.</p><p></p><p></p><p></p><p>This gets me back to the guidance thing above. Entering rage, to get a bonus to perception assumes your character knows you're making a perception check at that moment. Its metagaming of the highest degree. I mean you're walking down a road, and then you burst into rage for no other reason than the DM calls for a perception check, or a survival check.</p><p></p><p>You make a survival check to represent hours worth of navigation or foraging. The perception check is made to notice something that you dont know is there, so you cant rage in response to it to improve your chances of noticing it. Most skill checks are the same. Int checks to know something, Insight and perception checks etc.</p><p></p><p>Putting that aside, I have no problem with a barbarian raging to improve his chances to smash down a door (no penalty to Str checks), Intimidate someone (no penalty to Cha checks) tumble (Dex checks) etc. Most active skills its entirely appropriate.</p><p></p><p>Plus if you're desperate it means your barbarian isnt shut out of everything barring combat (social and exploration pillars) on account of frenzy.</p><p></p><p>And what barbarian in their right mind is going to do this anyway? Raging to pass a skill check? I mean there are rogues for those things.</p><p></p><p></p><p></p><p>There's no loophole. No DM would allow it.</p></blockquote><p></p>
[QUOTE="Flamestrike, post: 7110560, member: 6788736"] At 1st level assuming a Con of 14 (it should range between 12-16) its a +4 save so 11+ needed. 50/50 chance. At 10th level assuming Con 16 its +7 (meaning an 8+ needed). 65 percent. At 17th level with Con 20 its a 4+ or better or 85 percent. Both resources that could be used elsewhere. Im OK with this. A player in my game is constantly trying to use [I]guidance [/I]whenever the DM calls for a skill check (even on perception checks to notice things as we walk along). As a fellow player, I had to tell him to stop. Unless its obvious in game that the PC needed guidance, then its immersion wrecking gamism to even suggest it. This gets me back to the guidance thing above. Entering rage, to get a bonus to perception assumes your character knows you're making a perception check at that moment. Its metagaming of the highest degree. I mean you're walking down a road, and then you burst into rage for no other reason than the DM calls for a perception check, or a survival check. You make a survival check to represent hours worth of navigation or foraging. The perception check is made to notice something that you dont know is there, so you cant rage in response to it to improve your chances of noticing it. Most skill checks are the same. Int checks to know something, Insight and perception checks etc. Putting that aside, I have no problem with a barbarian raging to improve his chances to smash down a door (no penalty to Str checks), Intimidate someone (no penalty to Cha checks) tumble (Dex checks) etc. Most active skills its entirely appropriate. Plus if you're desperate it means your barbarian isnt shut out of everything barring combat (social and exploration pillars) on account of frenzy. And what barbarian in their right mind is going to do this anyway? Raging to pass a skill check? I mean there are rogues for those things. There's no loophole. No DM would allow it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Easy Berserker Barbarian fix
Top