Fire elemental fighting any other type of elemental:
Although all the base elementals have approximately equal base damage (e.g. for Large elementals it's Air 2d6+2, Earth 2d8+7, Fire 2d6+2, Water 2d8+5), the fact that the fire elemental does its extra burn damage (e.g. 2d6 fire for Large) means that it's going to whup the others. Is this fair?
I was thinking specifically of a fire vs. water battle. Should the water elemental take not only the burn damage but also have to make a Reflex save to keep from burning? That is totally absurd, but it's RAW. Also, the water elemental's Drench ability would not work against its firey opponent. How can I equalize this?
I'm thinking of throwing the Burn ability out the window, and maybe giving the water elemental's Drench attack do some kind of damage against the fire elemental. 2d8 for Large seems to mesh seamlessly into the rules, but that's quite a bonus to pull out of thin air.
Whaddaya think?
Although all the base elementals have approximately equal base damage (e.g. for Large elementals it's Air 2d6+2, Earth 2d8+7, Fire 2d6+2, Water 2d8+5), the fact that the fire elemental does its extra burn damage (e.g. 2d6 fire for Large) means that it's going to whup the others. Is this fair?
I was thinking specifically of a fire vs. water battle. Should the water elemental take not only the burn damage but also have to make a Reflex save to keep from burning? That is totally absurd, but it's RAW. Also, the water elemental's Drench ability would not work against its firey opponent. How can I equalize this?
I'm thinking of throwing the Burn ability out the window, and maybe giving the water elemental's Drench attack do some kind of damage against the fire elemental. 2d8 for Large seems to mesh seamlessly into the rules, but that's quite a bonus to pull out of thin air.
Whaddaya think?