Hrevelax
First Post
Is it a good idea to send detailed recaps of the game in emails?
I ask because I've read that letting your players tell you their version of what happened is a good way to get feedback on the game you're running.
But if I send my version of the recap, then they get all the info they need and more. I'm still letting them run the game, and the emails are more so people don't forget what's happened from week to week.
Also, I try to be thorough in the weekly emails. Like a two page newsletter with a recap, locations, NPCs, quests, rewards, encounters, PC moments, and some ideas I might have for the future (more like hints). Is this a good idea?
I ask because I've read that letting your players tell you their version of what happened is a good way to get feedback on the game you're running.
But if I send my version of the recap, then they get all the info they need and more. I'm still letting them run the game, and the emails are more so people don't forget what's happened from week to week.
Also, I try to be thorough in the weekly emails. Like a two page newsletter with a recap, locations, NPCs, quests, rewards, encounters, PC moments, and some ideas I might have for the future (more like hints). Is this a good idea?