I am trying to work out how the encounter budgets work, specifically with reference for the multiplication for additional monsters.
As written the rules suggest that the budget is multiplied based on the total number of monsters in the encounter. I wondered if this was right or whether the multiplication should be by group. Lets take a quick example to help illustrate.
Lets say you want an encounter with an Archmage (Challenge 12, 8400xp), backed up by a pair of Chain Devils (Challenge 8, 3900xp) and a dozen Orogs (Challenge 2, 450xp).
15 creatures makes for a horde and multiplies the xp value by 4 for deciding the challenge of the encounter. That makes:
8400
7800
5400
------
21600
Multiplied by four that comes out at 86400xp which is a deadly encounter for about 7 level 20 PC's. Surely that cannot be intended? Even if we limit it to the Archmage and a single Chain Devil we are multiplying by 1.5 for a final xp rating of 18450 which is a deadly encounter for 4 level 12 PC's.
If we assume that we only apply the multiplier for the group of monsters then our initial encounter ends up as:
8400
11700 (7800 x 1.5)
21600 (5400 x 4)
-------------------
41700
That is still a crazily high xp value as it represents a deadly encounter for a group of level 19 characters.
Am I missing something here or does the horde 4x calculation rather distort things?
The single archmage and devil encounter would come out at 12300xp if neither is multiplied which represents a hard encounter for a group of level 12 PC's.
As written the rules suggest that the budget is multiplied based on the total number of monsters in the encounter. I wondered if this was right or whether the multiplication should be by group. Lets take a quick example to help illustrate.
Lets say you want an encounter with an Archmage (Challenge 12, 8400xp), backed up by a pair of Chain Devils (Challenge 8, 3900xp) and a dozen Orogs (Challenge 2, 450xp).
15 creatures makes for a horde and multiplies the xp value by 4 for deciding the challenge of the encounter. That makes:
8400
7800
5400
------
21600
Multiplied by four that comes out at 86400xp which is a deadly encounter for about 7 level 20 PC's. Surely that cannot be intended? Even if we limit it to the Archmage and a single Chain Devil we are multiplying by 1.5 for a final xp rating of 18450 which is a deadly encounter for 4 level 12 PC's.
If we assume that we only apply the multiplier for the group of monsters then our initial encounter ends up as:
8400
11700 (7800 x 1.5)
21600 (5400 x 4)
-------------------
41700
That is still a crazily high xp value as it represents a deadly encounter for a group of level 19 characters.
Am I missing something here or does the horde 4x calculation rather distort things?
The single archmage and devil encounter would come out at 12300xp if neither is multiplied which represents a hard encounter for a group of level 12 PC's.