Percivellian
First Post
So, yesterday one of our two weekly games underwent some drastic changes! We've been at it for a few months, fairly casual in tone for this particular game - a fun, not too serious trek around the Forgotten Realms to contrast our plot intense Eberron game that runs a few days later. Our original DM, Richard, was losing interest a little, so Ion (his handle on these boards) and he agreed than Ion would DM for a bit, and Richard would pick up again later.
During Richard's stint, we had acquired a pirate's ship with a neat little orrery type contraption which, with an appropriate masterwork map under it and correct magical lens, could teleport the whole ship anywhere on that map. We used it to ship trade goods around the Sea of Fallen Stars in amazing time, and hunt down this white dragon's floating iceberg lair... it was good fun, but quite powerful for 4-5th level characters.
So, Ion took over at the end of the previous session, where a gnome from the High House of Gond was examining our little teleportation device, and testing out one of our new lenses we hadn't used yet. Everything went black, and when we came to, the ship was caught "in between" the Material and Shadow planes, where a darkened copy of Waterdeep was being ruled with an iron fist by some being the locals called Antares (never actually met him). Ship was damaged heavily, and one of our party members was frozen on the deck (Ion's former character ). Long story short: An ex-Red Wizard helped us sneak into Antares' tower to grab a map, so maybe we could use our planar device to locate a way out of this place, and instead, we found a Deck of Many Things .
Of course, everyone wanted to draw. This was terribly entertaining. The results were as follows:
Our warmage draws both Jokers in his first two attempts, which prompts a third and fourth drawing, which are... the King of Diamonds - 50,000xp! and King of Hearts - +6 to Diplomacy and a Keep! Must have hoarded his four leaf clovers for that one . The gnome (NPC taken over by Richard as his PC now) was Imprisoned, ending his session count as a player at 1 . I had my alignment changed (and so, as a cleric, access to spells from my deity it was ruled) and lost all of my possessions... but upon my third draw, had a +10 weapon randomly rolled up for me. Our barbarian got the service of a 4th level fighter, but also had a friend turn against her (yet to be revealed!). And finally, our Monk got to roll 1d4 wishes. Sadly, she rolled a 1, but she selflessly used it to free us all from 'Dark Waterdeep' and take us to the warmage's new keep.
At this point, we decided to pass some considerable time (about 5 years) as a solution to the sweeping changes that would be needed. The warmage was now 12th level after that session's XP, so 5 years to get the rest of us up to 10th level. I'm using the time to rediscover the meaning of my life through a new religious commitment (Helm now, as opposed to Corellon before) and write some back story about a quest that explains what I did with that artifact level weapon . Richard is going back to DMing and Ion is rolling up a new 10th level character, so it should be interesting to see where it goes from here?
I am curious about any other Deck of Many Things experiences you've had though. It's really a gamble, obviously. It served to revitalize this campaign, but it has the potential to utterly ruin others. Any encounters with The Deck you feel like tellin'?
~Percy
During Richard's stint, we had acquired a pirate's ship with a neat little orrery type contraption which, with an appropriate masterwork map under it and correct magical lens, could teleport the whole ship anywhere on that map. We used it to ship trade goods around the Sea of Fallen Stars in amazing time, and hunt down this white dragon's floating iceberg lair... it was good fun, but quite powerful for 4-5th level characters.
So, Ion took over at the end of the previous session, where a gnome from the High House of Gond was examining our little teleportation device, and testing out one of our new lenses we hadn't used yet. Everything went black, and when we came to, the ship was caught "in between" the Material and Shadow planes, where a darkened copy of Waterdeep was being ruled with an iron fist by some being the locals called Antares (never actually met him). Ship was damaged heavily, and one of our party members was frozen on the deck (Ion's former character ). Long story short: An ex-Red Wizard helped us sneak into Antares' tower to grab a map, so maybe we could use our planar device to locate a way out of this place, and instead, we found a Deck of Many Things .
Of course, everyone wanted to draw. This was terribly entertaining. The results were as follows:
Our warmage draws both Jokers in his first two attempts, which prompts a third and fourth drawing, which are... the King of Diamonds - 50,000xp! and King of Hearts - +6 to Diplomacy and a Keep! Must have hoarded his four leaf clovers for that one . The gnome (NPC taken over by Richard as his PC now) was Imprisoned, ending his session count as a player at 1 . I had my alignment changed (and so, as a cleric, access to spells from my deity it was ruled) and lost all of my possessions... but upon my third draw, had a +10 weapon randomly rolled up for me. Our barbarian got the service of a 4th level fighter, but also had a friend turn against her (yet to be revealed!). And finally, our Monk got to roll 1d4 wishes. Sadly, she rolled a 1, but she selflessly used it to free us all from 'Dark Waterdeep' and take us to the warmage's new keep.
At this point, we decided to pass some considerable time (about 5 years) as a solution to the sweeping changes that would be needed. The warmage was now 12th level after that session's XP, so 5 years to get the rest of us up to 10th level. I'm using the time to rediscover the meaning of my life through a new religious commitment (Helm now, as opposed to Corellon before) and write some back story about a quest that explains what I did with that artifact level weapon . Richard is going back to DMing and Ion is rolling up a new 10th level character, so it should be interesting to see where it goes from here?
I am curious about any other Deck of Many Things experiences you've had though. It's really a gamble, obviously. It served to revitalize this campaign, but it has the potential to utterly ruin others. Any encounters with The Deck you feel like tellin'?
~Percy