Although I'm generally a fan of 4e's abstraction, there are still some parts of me that gets irked by little things like being able to dance and sleep and walk around all day in heavy armour.
I'd like to create a nice and simple method of discouraging this and encouraging not wearing armour during 'down' times.
Sure, when you're tromping through the dungeon, by all means, walk around in plate mail, but travelling between cities, or even in and around cities and towns and whatnot, people just don't wear armour.
I also really like the idea of having encounters during down times where characters aren't always in their Sunday best. A bit of swashbuckling, acrobatic, athletic, candelabra brawl type action that's all fun and games till someone gets an eye poked out... and then the real fun begins
So I was hoping for some suggestions on how to go about this in 4e. I was thinking along the lines of burning healing surges and perhaps using Endurance checks, but I want to keep it as simple and easy to track as possible without creating an exercise in micro-management. Any ideas or thoughts?
I'd like to create a nice and simple method of discouraging this and encouraging not wearing armour during 'down' times.
Sure, when you're tromping through the dungeon, by all means, walk around in plate mail, but travelling between cities, or even in and around cities and towns and whatnot, people just don't wear armour.
I also really like the idea of having encounters during down times where characters aren't always in their Sunday best. A bit of swashbuckling, acrobatic, athletic, candelabra brawl type action that's all fun and games till someone gets an eye poked out... and then the real fun begins
So I was hoping for some suggestions on how to go about this in 4e. I was thinking along the lines of burning healing surges and perhaps using Endurance checks, but I want to keep it as simple and easy to track as possible without creating an exercise in micro-management. Any ideas or thoughts?