I just wanted to say I ran the last session of my 5 (or maybe 6?) year running D&D Campaign. We played the 8 modules by Wizards that srted with Sunless Citadel and ended with Bastion of Broken Souls. Two of the PC's that started in the campaign at first level actually made it to the end! I wanted to say it was great fun to take a group of players from beginning to end of a campaign and to actually end a campaign on a high note and with closure.
One thing I decided to try was to have everyone write their "retirement" story. That is, for the last session, I asked everyone to write a story telling about their character, what he/she does, where do they go...etc etc. Just like the denoument of an epic movie or something, where everyone goes their own way. I really wasn't sure how it would go, but I was hoping it would be better than "Ashardalon is dead, the end." well, not that abrupt, but you know what I mean.
Anyway, it whent better than I could have possibly hoped for. Each player, in turn, read their story out loud to the rest of the group. Some retired from the adventuring life, some closed up personal story threads that were still open, and some even started new story threads for their characters! All in all it was very satsifying, and was a great end to an epic story that ran for over 5 years of play. I would highly recommend this approach. It feels just like finishing a novel, or series you've spent a long time reading. IN a way, its kinda sad to see the end of that game and for those characters to move on.
But, on the flip side, someone else is taking over GMing for a while, and I get to PLAY!
George
One thing I decided to try was to have everyone write their "retirement" story. That is, for the last session, I asked everyone to write a story telling about their character, what he/she does, where do they go...etc etc. Just like the denoument of an epic movie or something, where everyone goes their own way. I really wasn't sure how it would go, but I was hoping it would be better than "Ashardalon is dead, the end." well, not that abrupt, but you know what I mean.
Anyway, it whent better than I could have possibly hoped for. Each player, in turn, read their story out loud to the rest of the group. Some retired from the adventuring life, some closed up personal story threads that were still open, and some even started new story threads for their characters! All in all it was very satsifying, and was a great end to an epic story that ran for over 5 years of play. I would highly recommend this approach. It feels just like finishing a novel, or series you've spent a long time reading. IN a way, its kinda sad to see the end of that game and for those characters to move on.
But, on the flip side, someone else is taking over GMing for a while, and I get to PLAY!
George