legiondevil
First Post
In several encounters in the published modules (Thunderspire, Demon Queen's Enclave), enemies are carrying magical weapons that are listed in their "inventory" and whose bonuses are typically factored into the attack line.
However, while the end villain in Demon Queen's Enclave has the weapon (And I'm being vague here, intentionally) his damage line on his attack with it is 2d8+5, and not the 1d8+10 that it would typically be (+11 if it is "happy" with him).
My question is, is this intentional, or was it an oversight? Do those of you running the modules adjust the damage and possible tactics of the enemies to fit the weapons they are using if the weapons capabilities aren't listed, or do you run them as listed in the enemies stat block?
Also, do you only maximize when an enemy with a magical weapon scores a critical hit, or roll the additional dice like a PC when they score one? I, myself, do the latter and roll the d6's (or whatever) but I find it interesting that this isn't listed in the weapon damage line like it is with High Crit weapons.
However, while the end villain in Demon Queen's Enclave has the weapon (And I'm being vague here, intentionally) his damage line on his attack with it is 2d8+5, and not the 1d8+10 that it would typically be (+11 if it is "happy" with him).
My question is, is this intentional, or was it an oversight? Do those of you running the modules adjust the damage and possible tactics of the enemies to fit the weapons they are using if the weapons capabilities aren't listed, or do you run them as listed in the enemies stat block?
Also, do you only maximize when an enemy with a magical weapon scores a critical hit, or roll the additional dice like a PC when they score one? I, myself, do the latter and roll the d6's (or whatever) but I find it interesting that this isn't listed in the weapon damage line like it is with High Crit weapons.