scholz
First Post
Granted Compel (Creature) has some limitations greater than comparable CORE spells, but it seems quite the Utility belt spell.
It encompasses-
Suggestion
Sleep
Hold
Repulsion/Sympathy
to name a few.
I am inclined to think those ought all to be separate spell-lists.
One for sleep effects (maybe limited to a certain number of HD rather than a simple will save). One mage in my game took out a bunch of Warriors with several castings of the 0-level version.
One for Holds (again, maybe some limitations to hit dice)
One for "Mind Controls/Suggestions" a la (or maybe those ought to be folded into the Command Spell-lists somehow).
One for Body Control (sleep, dance, etc..)
Given that it is a ranged spell that is effectively save or die I think it is too powerful to be given so many uses.
The alternative would be to make all Compels like the Suggestion Spell. You ask someone to do something. If you say "Go to Sleep" and they fail their saves, they will. if the circumstances are appropriate lie down and take a nap. That would be more play balanced because it would prevent the combat use of the spell, and give the DM room for interpretation.
It encompasses-
Suggestion
Sleep
Hold
Repulsion/Sympathy
to name a few.
I am inclined to think those ought all to be separate spell-lists.
One for sleep effects (maybe limited to a certain number of HD rather than a simple will save). One mage in my game took out a bunch of Warriors with several castings of the 0-level version.
One for Holds (again, maybe some limitations to hit dice)
One for "Mind Controls/Suggestions" a la (or maybe those ought to be folded into the Command Spell-lists somehow).
One for Body Control (sleep, dance, etc..)
Given that it is a ranged spell that is effectively save or die I think it is too powerful to be given so many uses.
The alternative would be to make all Compels like the Suggestion Spell. You ask someone to do something. If you say "Go to Sleep" and they fail their saves, they will. if the circumstances are appropriate lie down and take a nap. That would be more play balanced because it would prevent the combat use of the spell, and give the DM room for interpretation.
Last edited: