HEL Pit Fiend
First Post
I had a disturbing thought as I read through some recent posts here. My limited understanding (I don't have the book yet) of epic levels, BAB, and iterative attacks is simply this: as you go up in levels from 1 to 20, or more precisely ECL 1 through ECL 20, your gain iterative strikes based on your BAB through those levels. BUT... when you get to level 21, (ECL 21???) "epic" level, if your BAB goes up, say by taking a level in fighter, and that extra point in BAB would normally get you an extra attack, you will not get it once your in epic level territory. Basically your BAB goes up without any more attacks per round, I have no problem with that rule and actually like it.
But here's my dilemma, I play a svirfbelin fighter/rogue, currently 6/7, and plan to get him to 8/12 by 20th. At 17th level he's considered "20th level", (17th +3 ECL) and 18th would be considered "21st level", therefore epic in level and would be bound by the epic iterative attack cap (or would he???).
Unfortunately, no matter how I slice it, at 17 levels of fighter/rogue I will have a maximum of +15 in my BAB. That's +15/+10/+5. At 18 levels, the first epic level, I will have +16/+11/+6... stop... no fourth attack at /+1... arrgh. I planned from the getgo on having a +17 BAB at 8/12 and having 4 attacks through epic levels, guess thats another hit I'm gonna have to take for playing the gnome from the underworld....
I know lots of people will say it won't matter that much losing the extra attack, "you won't hit anything with that last attack against monsters at that level, their AC will be too high." Well in our campaigns we fight alot of weaker creatures and every attack helps, especially when it's an extra 6d6 of sneak attack bonus damage. I just don't see us fighting purely Balors and Pit Fiends at that level, we don't run that kind of campaign...
Getting 4 attacks separates the fighters from the pure rogue and cleric types, maybe it's just in my head, but playing him feels all wrong now... maybe I'll get over it with time...
But here's my dilemma, I play a svirfbelin fighter/rogue, currently 6/7, and plan to get him to 8/12 by 20th. At 17th level he's considered "20th level", (17th +3 ECL) and 18th would be considered "21st level", therefore epic in level and would be bound by the epic iterative attack cap (or would he???).
Unfortunately, no matter how I slice it, at 17 levels of fighter/rogue I will have a maximum of +15 in my BAB. That's +15/+10/+5. At 18 levels, the first epic level, I will have +16/+11/+6... stop... no fourth attack at /+1... arrgh. I planned from the getgo on having a +17 BAB at 8/12 and having 4 attacks through epic levels, guess thats another hit I'm gonna have to take for playing the gnome from the underworld....
I know lots of people will say it won't matter that much losing the extra attack, "you won't hit anything with that last attack against monsters at that level, their AC will be too high." Well in our campaigns we fight alot of weaker creatures and every attack helps, especially when it's an extra 6d6 of sneak attack bonus damage. I just don't see us fighting purely Balors and Pit Fiends at that level, we don't run that kind of campaign...
Getting 4 attacks separates the fighters from the pure rogue and cleric types, maybe it's just in my head, but playing him feels all wrong now... maybe I'll get over it with time...